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	<id>http://wiki.starfly13.space/index.php?action=history&amp;feed=atom&amp;title=Shetland-class_Multipurpose_Frigate</id>
	<title>Shetland-class Multipurpose Frigate - Revision history</title>
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	<updated>2026-05-09T18:54:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.starfly13.space/index.php?title=Shetland-class_Multipurpose_Frigate&amp;diff=141&amp;oldid=prev</id>
		<title>&gt;Meem: kill crew capacity section</title>
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		<updated>2023-11-13T17:36:52Z</updated>

		<summary type="html">&lt;p&gt;kill crew capacity section&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&lt;br /&gt;
{{Autowiki/Content/Ships/Shetland-class_Multipurpose_Frigate}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;The Shetland-class General Purpose Large Frigate has become ubiquitous across the frontier thanks to its reliability and high modularity. A Shetland can be modified to fill virtually any role in a fleet setting. The stock Shetland features a good supply of equipment for general operations.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Supposed reports of crewmates &amp;quot;behaving uncharacteristically&amp;quot; and slaughtering other crewmates are blamed on alleged defects with the on-board atmospherics mixing and filtration system, which so far have remained unsubstantiated.&amp;#039;&amp;#039;&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
The Shetland&amp;#039;s in-lore ubiquity is satisfyingly ludonarratively harmonic- you&amp;#039;ll be seeing a lot of this map, due to it having just a bit of anything and everything. Highlights:&lt;br /&gt;
* A cargo console, for ordering things. Ordering things from cargo has, in fact, always worked, and you have never been able to sell crewmates*.&lt;br /&gt;
* Medical facilities are about as good as it gets, including an actual surgical table, and a loaded sleeper. There&amp;#039;s also an entire medical hardsuit! Isolation room was removed because &amp;quot;people were being locked into it for no reason too much&amp;quot;.&lt;br /&gt;
* Ore-smelting and storage facilities typically considered standard of ships in these parts, as it&amp;#039;s otherwise a bitch to get more fuel for those generators.&lt;br /&gt;
* Generators alone provide all of the Shetland&amp;#039;s power, but luckily, there&amp;#039;s a lot of them, and plenty round-start fuel. &lt;br /&gt;
* Usually, you aren&amp;#039;t going to be running out of air, but if you somehow manage this, the Shetland&amp;#039;s Atmospherics room is fully decked with oxygen, nitrogen, and mix tanks. There&amp;#039;s also an RPD, a surprisingly rare luxury around these parts.&lt;br /&gt;
* Several large, spacious, empty rooms, intended to be used for basically whatever you want. Spacepod garage, RnD room, a secondary bar in case the cafeteria wasn&amp;#039;t enough, seriously, anything.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
https://shiptest.net/maps.html - Shiptest website map viewer&lt;br /&gt;
&lt;br /&gt;
{{Maps}}&lt;br /&gt;
[[Category:Ship Classes]]&lt;br /&gt;
[[Category:Maps]]&lt;/div&gt;</summary>
		<author><name>&gt;Meem</name></author>
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