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	<title>Kansatsu-class Scout Courier - Revision history</title>
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	<updated>2026-05-09T19:14:00Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.starfly13.space/index.php?title=Kansatsu-class_Scout_Courier&amp;diff=83&amp;oldid=prev</id>
		<title>&gt;Erika at 17:04, 15 November 2023</title>
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		<updated>2023-11-15T17:04:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Stub}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&lt;br /&gt;
{{Autowiki/Content/Ships/Kansatsu-class_Scout_Courier}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;quot;The Kansatsu is a faithful little ship. I&amp;#039;ve seen &amp;#039;em do everything from recce to courier work. That hull is perfect for atmospheric insertions, and I&amp;#039;ll be damned if it&amp;#039;s not slippery. You give me one of those guys and I&amp;#039;ll have agents in place within the week... &amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;span&amp;gt;—&amp;amp;thinsp;&amp;lt;small&amp;gt;Attributed to Kai Starburst, Cybersun Executive, October 487&amp;#039;&amp;#039; (F.S. 487)&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
The Kansatsu is a ship born out of convenience and need for the Cybersun Corporation. During the ICW, the syndicate&amp;#039;s operations often relied on good intelligence. One purchase of a surplus lot of Type-S Couriers from the [[Solar Confederation]] later, and Cybersun had the blueprint for the perfect rapid scouting vessel. Initially inconspicuous (Modern port officials tend to eye any ships of this lineage with suspicion), the Kansatsu was ideally suited to conduct scouting of [[Nanotrasen]] assets, deliver agents to the field, and ferry sensitive cargos and information that could not be trusted to third-party handlers.&lt;br /&gt;
&lt;br /&gt;
Having had a successful history, Cybersun continues to produce the design today, with the slick triangle shape often seen landing on Frontier worlds and conducting survey operations.&lt;br /&gt;
&lt;br /&gt;
===List of Standard Equipment and Features===&lt;br /&gt;
&lt;br /&gt;
* A Sextuple Ion Engine arrangement provides incredible speed to the Kansatsu, allowing it to maneuver like few other interstellar vessels.&lt;br /&gt;
* Standardized Communications Equipment allows long range communications between agents and the Kansatsu.&lt;br /&gt;
* Stealth equipment is included in the ship&amp;#039;s gear stowage, allowing agents to blend into any operational area.&lt;br /&gt;
* Emergency Medical Supplies, as well as a sturdy table in the Crew Quarters (although blueprints refer to it as the Multi-Purpose Room).&lt;br /&gt;
* Accommodations for an Intelligence Officer to join your crew! Keep them safe and they will keep you aware.&lt;br /&gt;
* A Kansatsu is lacking in armament. Agents are advised to avoid confrontations.&lt;br /&gt;
&lt;br /&gt;
==Roles==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width: 800px; height: 200px;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col &amp;quot;class=&amp;quot;unsortable&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Type&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Slots&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cybersun_cap_icon.png|32px]]|| Captain || [[Captain]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cybersun_hop_icon.png|32px]]|| Intelligence Officer || Head of Personnel&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cybersun_engi_icon.png|32px]]|| Engineer || [[Ship Engineer]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Suns_miner_icon.png|32px]]|| Field Agent || Miner&lt;br /&gt;
|2&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Suns_assist_icon.png|32px]]|| Junior Agent || [[Assistant]] || 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
The Kansatau is an unique ship in that it&amp;#039;s designed for spying; this leaves it without a direct gameplay loop, which leaves it quite roleplay reliant, and can excuse some very light antagonistic behavior (When in doubt about the validity of your actions, adminhelp!). It also leaves it quite lacking in many aspects, such as medical. As a gimmicky ship, it works best when one has an gimmick in mind. If you can&amp;#039;t think of any, here are a few:&lt;br /&gt;
* Secure Syndicate/NanoTransen secret documents&lt;br /&gt;
* Secure important technology for Cybersun&lt;br /&gt;
* Survey and document planets/ruins of interest to the Syndicate&lt;br /&gt;
* Offer spying contracts (at your own risk)&lt;br /&gt;
* Send an agent onboard another ship to photograph their ship and crew (at your own risk)&lt;br /&gt;
* Pretend to be other ships and people on the outpost. &lt;br /&gt;
* Keep tabs on other syndicates in the area&lt;br /&gt;
{{Maps}}&lt;br /&gt;
[[Category:Ship Classes]]&lt;br /&gt;
[[Category:Maps]]&lt;br /&gt;
__INDEX__&lt;/div&gt;</summary>
		<author><name>&gt;Erika</name></author>
	</entry>
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