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	<title>Starfly13 - User contributions [en]</title>
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	<updated>2026-05-09T17:34:33Z</updated>
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		<id>http://wiki.starfly13.space/index.php?title=Solar_Federation&amp;diff=3788</id>
		<title>Solar Federation</title>
		<link rel="alternate" type="text/html" href="http://wiki.starfly13.space/index.php?title=Solar_Federation&amp;diff=3788"/>
		<updated>2025-02-08T07:46:55Z</updated>

		<summary type="html">&lt;p&gt;Admin: Page Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Work In Progress|reason=Lorewriting in progress|markedby=Memed Hams}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: grid; float: right;&amp;quot;&amp;gt;&lt;br /&gt;
{{FactionBox&lt;br /&gt;
 | name       = Solar Confederation&lt;br /&gt;
 | color      = 444e5f&lt;br /&gt;
 | image      = SolGov flag.png&lt;br /&gt;
 | formalname = SolFed&lt;br /&gt;
 | othernames = Solar Confederation, SolGov&lt;br /&gt;
 | capitaltype= Capital City&lt;br /&gt;
 | capitalloc = New York, Earth&lt;br /&gt;
 | structure  = Federal Republic&lt;br /&gt;
 | denonyms   = Solarian&lt;br /&gt;
 | founddate  = 1945&lt;br /&gt;
 | traits     =&lt;br /&gt;
* Founded in 1945 to prevent future wars and promote international peace, and ultimately united Earth under one banner.&lt;br /&gt;
* While initially focused on one planet, its influence spread across the system - and eventually the stars - as humanity itself spread.&lt;br /&gt;
* Home to most humans and mostly humans, though welcoming to members of all species and strongly interested in interspecies trade.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;quot;The State is a sapling: Waters of change may drown it, and rays of fear may wither it, but well-tended it will one day bear fruit.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;span&amp;gt;—&amp;amp;thinsp;&amp;lt;small&amp;gt;Excerpt from &#039;&#039;A Comprehensive Guide to the Tenets of Solar Statecraft&#039;&#039;. (120 AEA)&amp;lt;br /&amp;gt;Ministerial Publishing House, New York, Terra, Sol.&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Solar Confederation&#039;&#039;&#039;, and commonly referred &#039;&#039;&#039;SolGov&#039;&#039;&#039;, is a polity based in the [[Sol|Sol system]]. The country is a federal republic divided into numerous cantons and territories, with federal level institutions based on Terra. The Sol system has become the location of choice for numerous international organizations and institutions.&lt;br /&gt;
==Structure ==&lt;br /&gt;
SolGov is a semi-direct democratic federal republic. The territory of SolGov is divided into numerous &amp;quot;Solar&amp;quot; sectors, which function as directly democratic federal cantons, as well as &amp;quot;Intersolar&amp;quot; frontiers which operate under stratocratic martial law. These cantons differ in exact details of governance, but are required by the Terran Constitution to draft and uphold a constitution of their own. Citizens are granted rights by the Terran Constitution to hold referendums that can directly influence and challenge government and legislation changes, an element of direct democracy. &lt;br /&gt;
&lt;br /&gt;
Many important institutions exist within SolGov to maintain order and stability across all sectors, with vast amounts of resources poured into them.&lt;br /&gt;
===Department of Administrative Affairs===&lt;br /&gt;
Of the many federal-level institutions of the Solar Confederation, none are as powerful nor large as the &#039;&#039;&#039;Department of Administrative Affairs (DAA)&#039;&#039;&#039;. Formed as a small supportive office intended to aid in handling miscellaneous issues with interdepartmental cooperation and policy, the DAA has since grown in scope and manpower to 40 billion staff members: a legion of administrators, officials, and civil servants. The DAA handles a wide range of tasks and issues, from representing the Confederation to operating colonial supply lines. It handles most administrative issues outside of the Sol system for the Confederation, and is the second most-likely institution one will encounter on the frontier. All civil servants and administrators start their career in the DAA, and those outside of the DAA frequently interact with it.&lt;br /&gt;
&lt;br /&gt;
* The largest institution within SolGov&#039;s government.&lt;br /&gt;
*Does not pursue any active agenda - concerned with preserving status quo.&lt;br /&gt;
===Solar Federation Department of Peace Operations (SFDPO) ===&lt;br /&gt;
The Solar Federation Department of Peace Operations is a multipurpose organization that mainly serves to expand and enforce Solar interests in territories. &lt;br /&gt;
&lt;br /&gt;
* The Solar Federation Department of Defence (SFDOD) focuses on national security and pushing the interests of Solar leadership. While some soldiers are tasked with matters of national security and eliminating threats in foreign territories, there is no denying that most other operations are simply them reaching out to the stars with intent on planting the Solar flag on new grounds, expanding their reach ever further.&lt;br /&gt;
* The Solar Federation Peacekeeping Intelligence Surveillance and Reconnaissance (PKSIR) is tasked with acquiring, processing, and analyzing information in order to ensure the safety, efficiency, and effectiveness of military operations. While initially independent from any one nation, in 2023, the PKSIR founded the Peacekeeping-Intelligence Academy (PKIA), which would ultimately lead to the standardization of intelligence gathering operations and, later on, aid in the unification of the planet.&lt;br /&gt;
* The Solar Federation Police (SFPOL) seeks to maintain peace and order on the home front. Mainly focusing on law enforcement, the SFPOL has an interstellar reputation for their organized crime department and the near eradication of the mafia in the Sol system. However, SFPOL also attaches its name to many humanitarian efforts as well, with many of its members believing that one cannot have peace if they live in suffering. Unfortunately, corruption in their ranks and finite resources have resulted in more effort being placed on protecting wealthier areas than those that need it most, as well as abuse of locals in struggling communities from officers shipped in from more well-off territories.&lt;br /&gt;
&lt;br /&gt;
===The Sol Administration===&lt;br /&gt;
The [[Sol|Sol System]] itself is ruled centrally from labyrinthian administrative offices on Terra. Understood to be a major remnant from the historical TerraGov, the administration is sometimes referred to as the &#039;&#039;&#039;Terran Regency&#039;&#039;&#039; due to its deeply traditional nature, maintaining standards and policies considered anachronistic and strange in the modern day. The Regency has referred to itself as TerraGov in modern documentation, to the confusion of many inexperienced civil servants. It plays an active role in both governing the Sol system and the military administration of Intersolar sectors. By consequence, the Regency establishes and enforces SolGov&#039;s borders, customs, and tariffs.&lt;br /&gt;
&lt;br /&gt;
* Granted extensive powers in states of emergency, be it regional or in the entirety of the confederation.&lt;br /&gt;
==Culture==&lt;br /&gt;
SolGov (and all of humanity, to an extent) is culturally dominated by a long daisy chain of perceived duties to serve, with most individual citizens feeling the need to serve society at large, society at large feeling the need to serve the government, and the government feeling the need to serve the individual citizen, with said groups also overlapping to the point where the line between individual, society and government has nearly blurred beyond distinction. The most basic manifestation of this is SolGov&#039;s universal conscription, where each citizen must serve at least 2 months in the military, 11 further months in either military or civil service, and 30 further years as either a military or administrative reservist.&lt;br /&gt;
&lt;br /&gt;
SolGov relies on technologies considered rudimentary, such as pen-and-paper recordkeeping and faxes. Certain advanced technologies, particularly those to do with body modification, are avoided whenever practical low tech alternatives exist, with cybernetic enhancements and augmentation being deeply taboo and artificial intelligence eschewed in favor of a complete and total reliance on human manpower. Materials considered natural, such as wood, leather, plant-based textiles and horn, are preferred in construction and manufacturing, being used liberally for interior decoration and anything intended for direct bodily contact.&lt;br /&gt;
&lt;br /&gt;
Many Solarian officials can often be seen wearing elaborate clothing and hats, almost always in their national colours (navy blue and gold). This can be seen through the multitude of different robes for civilians, bureaucrats and military officers, and headwear worn by naval personnel.&lt;br /&gt;
&lt;br /&gt;
== Relations==&lt;br /&gt;
While SolGov actively pursues it’s own national interests, SolGov still sees itself (and is seen by others) as a nominally neutral nation, and as such goes out of its way to maintain cordial relations with other polities.&lt;br /&gt;
==Playing a member of this faction==&lt;br /&gt;
Whether you are part of SolGov&#039;s administrative class or are just a citizen, you should follow the following.&lt;br /&gt;
*Keep records on all events as a sonnensöldner or representative. &#039;&#039;Such information is crucial for our civil servants.&#039;&#039;&lt;br /&gt;
* Be on your best behavior when acting as representative for the Confederation.&lt;br /&gt;
*Ensure that the proper forms are filled out where necessary.&lt;br /&gt;
As a &#039;&#039;&#039;SolGov Representative&#039;&#039;&#039;, your role on a vessel or station can be likened to that of a Communications or Signal Officer. Your purpose is to facilitate cooperation and communications between different departments and people. You are not combat personnel, please do not act like it. A significant portion of your job consists of paperwork and report writing, with the most common form types being status reports, incident reports and requisition forms. These forms are important; the information sent back to the DAA is crucial!&lt;br /&gt;
&lt;br /&gt;
==Ships==&lt;br /&gt;
SolGov currently has two in-game ships. &lt;br /&gt;
&lt;br /&gt;
The [[Chronicle-class Sensory Frigate]] is a currently unbuyable SolGov ship. It does not boast a particularly impressive armoury, therefore making its primary purpose administrative work, namely &#039;&#039;census duties and interstellar exploration&#039;&#039;. It does however have a full telecommunications array, significant office space and mining equipment. &lt;br /&gt;
&lt;br /&gt;
The [[Paracelsus-class Medical Corvette]] is a SolGov ship with a large medical section on board, with its primary purpose likely being medical support to the SolGov fleet or other bodies. The Paracelsus comes with two operating rooms, a general ward, a morgue, and a virological suite. &lt;br /&gt;
&lt;br /&gt;
==Meta-lore==&lt;br /&gt;
SolGov is based on two seperate concepts. The first is the Swiss Confederation, otherwise known as Switzerland, a landlocked country in Western Europe which is known for having many international organisations based in it and dictating its foreign policy through a concept known as armed neutrality. Conscription makes up for much of its armed forces. It is also mostly German speaking, something which is seen in SolGov as well, however other languages are also spoken in it. &lt;br /&gt;
&lt;br /&gt;
SolGov (and sometimes TerraGov) is the name for many human based polities on other Space Station 13 servers. Some examples include the Sol Central Government on Baystation 12, TerraGov on /tg/station and their spinoff TGMC, the Trans-Solar Federation on Paradise Station (still referred to as just SolGov) and the Solarian Alliance on Aurora Station, as well as many others. &lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=GRrW54ITocI&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
&lt;br /&gt;
{{Factions}}&lt;br /&gt;
[[Category:Lore]]&lt;br /&gt;
[[Category:Factions]]&lt;br /&gt;
[[Category:Governments]]&lt;br /&gt;
[[Category:Sol]]&lt;br /&gt;
[[Category:SolGov]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.starfly13.space/index.php?title=Lore_Primer&amp;diff=3787</id>
		<title>Lore Primer</title>
		<link rel="alternate" type="text/html" href="http://wiki.starfly13.space/index.php?title=Lore_Primer&amp;diff=3787"/>
		<updated>2025-02-08T07:46:25Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;You’re on a ship in the Frontier. These stars and worlds lie in the spaces between relevancy, far from the law and those with power. Large population centers and major governments are far away, both in distance and influence. How long you’ll be here is up to you — were you born in the edge of space, or are you stuck here until you find yourself someplace closer to home? The Frontier is a place where many unlikely souls cross paths, either fleeing from their pasts, or in the hopes of quick, risky fortunes.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The year is &#039;&#039;&#039;2564 Common Era&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Thirty years ago, in 2534 CE, the &#039;&#039;&#039;Inter-Corporate Wars&#039;&#039;&#039; broke out. The monolithic megacorporation &#039;&#039;&#039;[[Nanotrasen]]&#039;&#039;&#039; fought against the [[The Syndicate|&#039;&#039;&#039;Syndicate&#039;&#039;&#039;]] coalition for a total eighteen years. The first fifteen years were mostly a &#039;&#039;&#039;&amp;quot;cold war&amp;quot;&#039;&#039;&#039;, both sides engaging primarily in sabotage and indirect methods of attack, slowly escalating over time. For the last three years, the conflict exploded into a &#039;&#039;&#039;violent, brutal clashing&#039;&#039;&#039; of navies and paramilitaries. As the dust settled, it was clear that both sides had fought to a &#039;&#039;&#039;bruised and bloodied stalemate&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Five years ago in 2559 CE, the two sides &#039;&#039;&#039;brokered a ceasefire&#039;&#039;&#039;, which which has stood ever since. The war left behind shattered worlds, orbital debris, and broken wrecks floating through the vast expanse of Nanotrasen’s holdings.&lt;br /&gt;
&lt;br /&gt;
===Where Am I?===&lt;br /&gt;
You are in &#039;&#039;&#039;the remains of Nanotrasen’s territory&#039;&#039;&#039;, an infamously politically-unstable reach of space known as &#039;&#039;&#039;the Frontier&#039;&#039;&#039;. Far from prying eyes and regulation, it was once the foundation of Nanotrasen&#039;s monopolies, wealth, and resources. Now, their worlds and space stations lie abandoned, ruined, or in the hands of others.&lt;br /&gt;
&lt;br /&gt;
Some groups, such as the &#039;&#039;&#039;[[Colonial League of Independent Planets|Colonial League]]&#039;&#039;&#039;, call the Frontier their homes - having banded together for mutual survival and declared their worlds independent. Others, such as the [[Solar Federation]], are trying to extend their reach to Frontier citizens; to render aid to struggling post-war survivors in the interest of common good... and to expand their influence. Most denizens of the Frontier, however, are simply here to eke out a living, or to try and take what they can for their own enrichment.&lt;br /&gt;
&lt;br /&gt;
===What’s Happening in the World Right Now?===&lt;br /&gt;
Nanotrasen’s sudden rise to power was crippled by the Inter-Corporate War, and now other players - governments, rival corporations, scavengers and more - have come for a slice of the pie. With their loss of influence, the frontier has become a no-man&#039;s land, and all eyes are set on the stars in hopes of filling the void that Nanotrasen once held.&lt;br /&gt;
&lt;br /&gt;
With Nanotrasen’s power diminished, &#039;&#039;&#039;the Syndicate is crumbling&#039;&#039;&#039; as former allies become competition to pick up the scraps. While some alliances remain, others have fallen apart. Cybersun Technological Solutions has grown weary of the manipulations of the Roseus Galactic cinematic group; miners from the Gorlex mining colony founded the New Gorlex Republic, and have come to oppose the pirates and mercenaries brutalizing others in their name; Donk! Co has widened its prospects, only judging their customer for the amount of credits they set on the counter; and veterans from both Nanotrasen and the Syndicate have joined together to form &#039;&#039;&#039;[[Inteq|Inteq Risk Management]]&#039;&#039;&#039; together.&lt;br /&gt;
&lt;br /&gt;
It would only take one major incident to break the balance of the world and delve the stars into chaos once more - in uneasy silence, the inhabitants of the frontier pray that relative peace can last. Ultimately, however, &#039;&#039;&#039;life goes on&#039;&#039;&#039;. While struggles in life come and go, the acts of struggling and persevering remain constant. Soldiers, salesmen, and smugglers alike exist knowing that even so far from civilization, the echoes of actions taken by people they&#039;ve never met can shake or shape everything around them.&lt;br /&gt;
&lt;br /&gt;
How will &#039;&#039;you&#039;&#039; shape the days ahead?&lt;br /&gt;
&lt;br /&gt;
===What&#039;s the Galaxy like?===&lt;br /&gt;
STARFLY 13 consists of the stories of a fractured galaxy after activists, corporations, and criminals alike manage to throw things into chaos by almost destroying one of the largest corporate-political entities ever known.&lt;br /&gt;
&lt;br /&gt;
With nobody in control on the frontier, everybody has began to claw for power, control, and fortune. The only true law left is one&#039;s own respect for their fellow sapient - but how far can that really go?&lt;br /&gt;
&lt;br /&gt;
The world claws at each other&#039;s throats. Suits higher than anyone&#039;s comprehension trying in vain to seize control while the smaller people struggle to get by between their warring factions. A new golden age of piracy has begun out of the desperation of the people.&lt;br /&gt;
&lt;br /&gt;
... For once, the next page of history truly feels blank, after all...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more detailed information about the galaxy, consult the pages below!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:1px solid gray; padding:0.5em; grid-column:1/4; background:#393939; color:white; font-size:1.5em;font-variant: small-caps; box-shadow: 0 0 .3em #999;text-align:center&amp;quot;&amp;gt;Major Factions of the Frontier&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Factions}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:1px solid gray; padding:0.5em; grid-column:1/4; background:#393939; color:white; font-size:1.5em;font-variant: small-caps; box-shadow: 0 0 .3em #999;text-align:center&amp;quot;&amp;gt;Known Intelligent Species and Lifeforms&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Species}}&lt;br /&gt;
There is also a selection of meta-fiction and other [[:Category:In-Universe Documents|In-Universe Documents]] written by characters within the setting, for the curious. Check them out if you like! You can also find the comprehensive list of lore pages [[:Category:Lore|here]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Lore]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.starfly13.space/index.php?title=Lore_Primer&amp;diff=3786</id>
		<title>Lore Primer</title>
		<link rel="alternate" type="text/html" href="http://wiki.starfly13.space/index.php?title=Lore_Primer&amp;diff=3786"/>
		<updated>2025-02-08T07:44:01Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* What’s Happening in the World Right Now? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;You’re on a ship in the Frontier. These stars and worlds lie in the spaces between relevancy, far from the law and those with power. Large population centers and major governments are far away, both in distance and influence. How long you’ll be here is up to you — were you born in the edge of space, or are you stuck here until you find yourself someplace closer to home? The Frontier is a place where many unlikely souls cross paths, either fleeing from their pasts, or in the hopes of quick, risky fortunes.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The year is &#039;&#039;&#039;2564 Common Era&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Thirty years ago, in 2534 CE, the &#039;&#039;&#039;Inter-Corporate Wars&#039;&#039;&#039; broke out. The monolithic megacorporation &#039;&#039;&#039;[[Nanotrasen]]&#039;&#039;&#039; fought against the [[The Syndicate|&#039;&#039;&#039;Syndicate&#039;&#039;&#039;]] coalition for a total eighteen years. The first fifteen years were mostly a &#039;&#039;&#039;&amp;quot;cold war&amp;quot;&#039;&#039;&#039;, both sides engaging primarily in sabotage and indirect methods of attack, slowly escalating over time. For the last three years, the conflict exploded into a &#039;&#039;&#039;violent, brutal clashing&#039;&#039;&#039; of navies and paramilitaries. As the dust settled, it was clear that both sides had fought to a &#039;&#039;&#039;bruised and bloodied stalemate&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Five years ago in 2559 CE, the two sides &#039;&#039;&#039;brokered a ceasefire&#039;&#039;&#039;, which which has stood ever since. The war left behind shattered worlds, orbital debris, and broken wrecks floating through the vast expanse of Nanotrasen’s holdings.&lt;br /&gt;
&lt;br /&gt;
===Where Am I?===&lt;br /&gt;
You are in &#039;&#039;&#039;the remains of Nanotrasen’s territory&#039;&#039;&#039;, an infamously politically-unstable reach of space known as &#039;&#039;&#039;the Frontier&#039;&#039;&#039;. Far from prying eyes and regulation, it was once the foundation of Nanotrasen&#039;s monopolies, wealth, and resources. Now, their worlds and space stations lie abandoned, ruined, or in the hands of others.&lt;br /&gt;
&lt;br /&gt;
Some groups, such as the &#039;&#039;&#039;Colonial League&#039;&#039;&#039;, call the Frontier their homes - having banded together for mutual survival and declared their worlds independent. Others, such as the governments in the galaxy, are trying to extend their reach to Frontier citizens; to render aid to struggling post-war survivors in the interest of common good... and to expand their influence. Most denizens of the Frontier, however, are simply here to eke out a living, or to try and take what they can for their own enrichment.&lt;br /&gt;
&lt;br /&gt;
===What’s Happening in the World Right Now?===&lt;br /&gt;
Nanotrasen’s sudden rise to power was crippled by the Inter-Corporate War, and now other players - governments, rival corporations, scavengers and more - have come for a slice of the pie. With their loss of influence, the frontier has become a no-man&#039;s land, and all eyes are set on the stars in hopes of filling the void that Nanotrasen once held.&lt;br /&gt;
&lt;br /&gt;
With Nanotrasen’s power diminished, &#039;&#039;&#039;the [[Syndicate]] is crumbling&#039;&#039;&#039; as former allies become competition to pick up the scraps. While some alliances remain, others have fallen apart. Cybersun Technological Solutions has grown weary of the manipulations of the Roseus Galactic cinematic group; miners from the Gorlex mining colony founded the New Gorlex Republic, and have come to oppose the pirates and mercenaries brutalizing others in their name; Donk! Co has widened its prospects, only judging their customer for the amount of credits they set on the counter; and veterans from both Nanotrasen and the Syndicate have joined together to form &#039;&#039;&#039;[[Inteq|Inteq Risk Management]]&#039;&#039;&#039; together.&lt;br /&gt;
&lt;br /&gt;
It would only take one major incident to break the balance of the world and delve the stars into chaos once more - in uneasy silence, the inhabitants of the frontier pray that relative peace can last. Ultimately, however, &#039;&#039;&#039;life goes on&#039;&#039;&#039;. While struggles in life come and go, the acts of struggling and persevering remain constant. Soldiers, salesmen, and smugglers alike exist knowing that even so far from civilization, the echoes of actions taken by people they&#039;ve never met can shake or shape everything around them.&lt;br /&gt;
&lt;br /&gt;
How will &#039;&#039;you&#039;&#039; shape the days ahead?&lt;br /&gt;
&lt;br /&gt;
===What&#039;s the Galaxy like?===&lt;br /&gt;
STARFLY 13 consists of the stories of a fractured galaxy after activists, corporations, and criminals alike manage to throw things into chaos by almost destroying one of the largest corporate-political entities ever known.&lt;br /&gt;
&lt;br /&gt;
With nobody in control on the frontier, everybody has began to claw for power, control, and fortune. The only true law left is one&#039;s own respect for their fellow sapient - but how far can that really go?&lt;br /&gt;
&lt;br /&gt;
The world claws at each other&#039;s throats. Suits higher than anyone&#039;s comprehension trying in vain to seize control while the smaller people struggle to get by between their warring factions. A new golden age of piracy has begun out of the desperation of the people.&lt;br /&gt;
&lt;br /&gt;
... For once, the next page of history truly feels blank, after all...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more detailed information about the galaxy, consult the pages below!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:1px solid gray; padding:0.5em; grid-column:1/4; background:#393939; color:white; font-size:1.5em;font-variant: small-caps; box-shadow: 0 0 .3em #999;text-align:center&amp;quot;&amp;gt;Major Factions of the Frontier&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Factions}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:1px solid gray; padding:0.5em; grid-column:1/4; background:#393939; color:white; font-size:1.5em;font-variant: small-caps; box-shadow: 0 0 .3em #999;text-align:center&amp;quot;&amp;gt;Known Intelligent Species and Lifeforms&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Species}}&lt;br /&gt;
There is also a selection of meta-fiction and other [[:Category:In-Universe Documents|In-Universe Documents]] written by characters within the setting, for the curious. Check them out if you like! You can also find the comprehensive list of lore pages [[:Category:Lore|here]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Lore]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.starfly13.space/index.php?title=Category:Nanotrasen&amp;diff=3700</id>
		<title>Category:Nanotrasen</title>
		<link rel="alternate" type="text/html" href="http://wiki.starfly13.space/index.php?title=Category:Nanotrasen&amp;diff=3700"/>
		<updated>2024-05-08T02:39:27Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Nanotrasen is a megacorporation who controls a significant amount of space, resources and manpower in the STARFLY 13 universe.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.starfly13.space/index.php?title=Template:Speech&amp;diff=3699</id>
		<title>Template:Speech</title>
		<link rel="alternate" type="text/html" href="http://wiki.starfly13.space/index.php?title=Template:Speech&amp;diff=3699"/>
		<updated>2024-05-08T02:38:49Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|cellspacing=0 cellpadding=10 width=100% style=&amp;quot;max-width: 600px; color: #000&amp;quot;|&lt;br /&gt;
|width=100|[[File:{{{image|Crewmate.png}}}|right|64px]]&amp;amp;nbsp;&lt;br /&gt;
|bgcolor=&amp;quot;fcfbce&amp;quot;|&#039;&#039;&#039;{{{name|Crewmate}}} says:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&amp;quot;{{{text|starfly}}}&amp;quot;&#039;&#039;&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== How to use ==&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;nowiki&amp;gt;{{Speech}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
yields&lt;br /&gt;
&lt;br /&gt;
{{Speech}}&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;nowiki&amp;gt;{{Speech&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
  &amp;lt;nowiki&amp;gt;|name=Captain Cap DiCaprio&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
  &amp;lt;nowiki&amp;gt;|text=Hello. Text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
  &lt;br /&gt;
  &amp;lt;nowiki&amp;gt;text text text text text text text!&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
  &amp;lt;nowiki&amp;gt;|image=Autowiki-Captain.png&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
  &amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
yields...&lt;br /&gt;
&lt;br /&gt;
{{Speech&lt;br /&gt;
|name=Captain Cap DiCaprio&lt;br /&gt;
|text=Hello. Text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text&lt;br /&gt;
&lt;br /&gt;
text text text text text text text!&lt;br /&gt;
|image=Autowiki-Captain.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Meaning of variables ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;name&#039;&#039;&#039; = The name of the speaker, defaults to &amp;quot;Crewmate&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;text&#039;&#039;&#039; = The spoken text, defaults to &amp;quot;starfly&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;image&#039;&#039;&#039; = The image of the speaker. Defaults to Crewmate.png [[File:Crewmate.png]]&lt;br /&gt;
&lt;br /&gt;
[[Category:templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.starfly13.space/index.php?title=Hacking&amp;diff=3698</id>
		<title>Hacking</title>
		<link rel="alternate" type="text/html" href="http://wiki.starfly13.space/index.php?title=Hacking&amp;diff=3698"/>
		<updated>2024-05-08T02:37:28Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hacking in Starfly is similar to hacking in other SS13 servers. However, the list of things you can actually hack is a little smaller. Certain station consoles don&#039;t exist on ships alongside a lot of other pieces of station equipment. This guide will cover what you &#039;&#039;can&#039;&#039; get your grubby little hacker hands into, and why it benefits you.&lt;br /&gt;
== Tools of the Trade ==&lt;br /&gt;
Before you can start hacking, you&#039;ll need tools. Here&#039;s an itemized list of essentials (and less-essentials) and what they do:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Essentials:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[File:Screwdriver_tool.png]] A screwdriver&#039;&#039;&#039; for getting the maintenance panel open in the first place. The first step to hacking literally anything is to screwdriver it.&lt;br /&gt;
* &#039;&#039;&#039;[[File:Multitool.png]] A multitool&#039;&#039;&#039; for pulsing wires to find out what they do. Multitools affect a &#039;&#039;&#039;temporary&#039;&#039;&#039; state change in a wire, showing you a clue for what that wire does.&lt;br /&gt;
* &#039;&#039;&#039;[[File:Wirecutters.png]] Wirecutters&#039;&#039;&#039; for snipping wires permanently. Make sure to measure twice and cut once.&lt;br /&gt;
&#039;&#039;&#039;Semi-essentials:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[File:CableCoils.png]] Cable coil&#039;&#039;&#039; for mending cut wires. Mending a wire doesn&#039;t reduce the amount of coil you have, so you only need one.&lt;br /&gt;
* &#039;&#039;&#039;[[File:IGloves.png]] Insulated gloves&#039;&#039;&#039; for surviving the inevitable shocks that come with pulsing and cutting various wires. Hacking can take a long time without a pair.&lt;br /&gt;
* &#039;&#039;&#039;[[File:Crowbar.png]] A crowbar&#039;&#039;&#039; for prying open unpowered airlocks if you don&#039;t have cable coil to power them. Also good for beating back snitches.&lt;br /&gt;
* &#039;&#039;&#039;[[File:Paper.png]] A notetaking device&#039;&#039;&#039;, either ingame or in real life. Use it to write down what wire corresponds to what function on each machine. Devices everywhere, on every ship, share wire functions with each other, so find a practice airlock and do your homework.&lt;br /&gt;
Most of your hacking kit can be found (and housed) inside a &#039;&#039;&#039;standard blue toolbox&#039;&#039;&#039;. Remember to grab a multitool, cable, and insulated gloves. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Remember: You need to have the tool in hand to perform a hacking function!&#039;&#039;&#039; Hold the multitool for pulsing, wirecutters for cutting and mending, and the signal device for attaching a remote.&lt;br /&gt;
== Machine Index ==&lt;br /&gt;
Now that you have your tools, it&#039;s time to start hacking. This section of the guides details machines, their possible wire functions, and the steps to hack them.&lt;br /&gt;
=== Airlocks ===&lt;br /&gt;
&#039;&#039;&#039;[[File:Crowbar.png]] To open:&#039;&#039;&#039; Click the airlock with a screwdriver to open the emergency panel. This changes the sprite, so make sure to secure it again after! Then, use a multitool or wirecutter to begin hacking.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.starfly13.space/index.php?title=Terminology&amp;diff=3697</id>
		<title>Terminology</title>
		<link rel="alternate" type="text/html" href="http://wiki.starfly13.space/index.php?title=Terminology&amp;diff=3697"/>
		<updated>2024-05-08T02:36:44Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Maintainer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Work In Progress|reason=very empty|markedby=[[User:Meem|Meem]] ([[User talk:Meem|talk]]) 02:23, 26 October 2023 (UTC)}}&lt;br /&gt;
&lt;br /&gt;
== OOC ==&lt;br /&gt;
&lt;br /&gt;
=== Blorbo ===&lt;br /&gt;
Another word for someone&#039;s character. Originates from Tumblr.&lt;br /&gt;
&lt;br /&gt;
=== Character ===&lt;br /&gt;
When speaking about a character, in most contexts, it refers to the player created and controlled entity in-game.&lt;br /&gt;
&lt;br /&gt;
=== SGT/Slimegirl Trafficking ===&lt;br /&gt;
Refers to the act of a ship being fucked by an unexpected error on the code. The term originates from an infamous crew&#039;s attempt at selling a slimegirl on a cargo pad. Examples include:&lt;br /&gt;
&lt;br /&gt;
* Missing parts of a ship&lt;br /&gt;
* Two copies of one ship with different missing parts&lt;br /&gt;
* Missing windows, machinery or floors&lt;br /&gt;
* Improperly rotated machinery&lt;br /&gt;
* Merging with another ship&lt;br /&gt;
* Sudden and immediate gibbing of all crew on-board&lt;br /&gt;
*Transport of crew&#039;s brains to nullspace&lt;br /&gt;
&lt;br /&gt;
=== Maintainer ===&lt;br /&gt;
A person who sold their soul to the host in order to join one of the development teams in Starfly. They are responsible for fixing issues and adding new features to whatever it is they&#039;re working on.&lt;br /&gt;
&lt;br /&gt;
==== Codetainer ====&lt;br /&gt;
A Code Maintainer. Work directly on the codebase and chip away at important features. Reduced to mostly tech support for when another contributor&#039;s game doesn&#039;t start.&lt;br /&gt;
&lt;br /&gt;
==== Maptainer ====&lt;br /&gt;
A Map Maintainer. They manage the very essential part of the game that are the ships and the ruins.&lt;br /&gt;
&lt;br /&gt;
==== Spritetainer ====&lt;br /&gt;
A Sprite Maintainer. Their job is to keep the visual style of Starfly unique and consistent, and to improve on it.&lt;br /&gt;
&lt;br /&gt;
==== Lorema Curator/Loretainer ====&lt;br /&gt;
A Lore Maintainer or a Lorema Curator. They write the lore and backstories behind almost everything present in the game.&lt;br /&gt;
&lt;br /&gt;
==== Wikitainer ====&lt;br /&gt;
A Wiki Maintainer. Very rare creatures. They are in charge of writing new Wiki pages and making sure the current ones are up to par, often reduced to crying and screaming at outdated information or unclear rulings. Often also serve in the Lore Team.&lt;br /&gt;
&lt;br /&gt;
=== EORG ===&lt;br /&gt;
End Of Round Grief. Involves killing each other at the end of the round. Not allowed unless a ship crew agrees to it.&lt;br /&gt;
&lt;br /&gt;
=== LOOC ===&lt;br /&gt;
Local Out Of Character chat. LOOC can only be read by people who see you.&lt;br /&gt;
&lt;br /&gt;
== Factions ==&lt;br /&gt;
&lt;br /&gt;
=== [[The Syndicate#The Anti-Corporation Liberation Front|ACLF]] ===&lt;br /&gt;
The Anti-Corporation Liberation Front.&lt;br /&gt;
&lt;br /&gt;
=== [[The Syndicate#The Galactic Engineer.E2.80.99s Concordat|GEC]] ===&lt;br /&gt;
The Galactic Engineer’s Concordat.&lt;br /&gt;
&lt;br /&gt;
=== [[Colonial Minutemen|CMM/CLIP]] ===&lt;br /&gt;
The Colonial Minutemen/Colonial League of Independent Planets.&lt;br /&gt;
&lt;br /&gt;
== Species ==&lt;br /&gt;
&lt;br /&gt;
=== Kepi ===&lt;br /&gt;
A [[Kepori]].&lt;br /&gt;
&lt;br /&gt;
=== Moff/Mot/Mth ===&lt;br /&gt;
A [[Mothpeople|Mothperson]].&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.starfly13.space/index.php?title=FAQ&amp;diff=3696</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="http://wiki.starfly13.space/index.php?title=FAQ&amp;diff=3696"/>
		<updated>2024-05-08T02:36:05Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* What&amp;#039;s the gameplay? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Why does this page exist? ==&lt;br /&gt;
This page exists to give short, brief answers to commonly asked questions people have, so we don&#039;t have to reiterate them consistently.&lt;br /&gt;
&lt;br /&gt;
== Starfly ==&lt;br /&gt;
&lt;br /&gt;
=== What is Starfly? ===&lt;br /&gt;
Starfly is a Shiptest-code server that leans closer to the likes of Aurora, Bay, and Paradise with its lore. While Shiptest has stated that they don&#039;t wish to be Space Station 13, Starfly wishes to be a love letter to the lore and stories that come from it. As such, much of the lore is being written based on what we enjoy about what others have done, and is being given its own twist to make it &amp;quot;ours.&amp;quot; Our goal is to, ultimately, make a space western sequel to the classic SS13 setting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Shiptest is a SS13 codebase mainly focusing on ships rather than on the titular station (which is completely removed from the game).&lt;br /&gt;
&lt;br /&gt;
=== What&#039;s the setting? ===&lt;br /&gt;
The setting of the game is in one of many Frontier sectors: areas of space that are not civilized, unlike core sectors and systems. The Inter-Corporate Wars (which is where SS13 takes place in our timeline), a conflict staged by the Syndicate and Nanotrasen from 2534 to 2559 FS, has resulted in a debatable pyrrhic Syndicate victory after long and bitter fighting, leaving both sides exhausted and the Frontier in ruins. It&#039;s 2564 FS, five years since then - and all involved parties have yet to fully recover. You&#039;re one of the many individuals who have set out to roam these sectors. A full primer can be found [[Lore_Primer|here]]!&lt;br /&gt;
&lt;br /&gt;
=== What&#039;s the gameplay? ===&lt;br /&gt;
The game cycle generally follows obtaining better equipment via exploring ruins and planets, and also fulfilling missions from outposts. Note that gameplay on a medical vessel will be different from an engineering or mining vessel. In addition, &#039;&#039;&#039;Starfly 13 is a roleplay server&#039;&#039;&#039;, so you &#039;&#039;&#039;must&#039;&#039;&#039; play a character and react like one, even if you&#039;re in a more gameplay-oriented ship. Storytelling quality may vary.&lt;br /&gt;
&lt;br /&gt;
=== Is there ship-to-ship combat? ===&lt;br /&gt;
Currently, the only combat can be done via direct crew fighting - boarding or planetary/space combat being notable examples. Engaging other vessels without properly escalating or authorization from an admin is strictly disallowed. Faction association is not an excuse.&lt;br /&gt;
=== What makes Starfly different from other ship-based SS13 servers? ===&lt;br /&gt;
Starfly is, ultimately, a space western without any specific ship or faction that it follows. Instead, players can find multiple ships run by multiple factions with their own strengths and weaknesses that may be covered by one another... But they aren&#039;t obligated to help each other at all.&lt;br /&gt;
&lt;br /&gt;
=== What makes Starfly fun? ===&lt;br /&gt;
Like the rest of Space Station 13, Starfly 13 is a social game that involves roleplaying with your fellow players! However, you&#039;re not just running into friendly crewmates - you&#039;re also exploring alien planets and encountering neutral, or even hostile, crews of other vessels.&lt;br /&gt;
Everybody wants to rule the world - or at least survive comfortably in it. How will you help rebuild this sector?&lt;br /&gt;
&lt;br /&gt;
=== What features are planned? ===&lt;br /&gt;
Many features are planned, but as plans change rapidly and decisively, there&#039;s no point in listing them on a wiki page. [https://github.com/Starfly-13/STARFLY-13/issues Starfly&#039;s GitHub] contains many possible features, but even these may be changed or even outright disregarded.&lt;br /&gt;
&lt;br /&gt;
=== How do I join? ===&lt;br /&gt;
Download and install [https://secure.byond.com BYOND] if you don&#039;t already have it, and then either go to [http://game.starfly13.space/ this link] in a browser, or input byond://207.246.114.40:1337 in Dream Seeker. &#039;&#039;&#039;Note,&#039;&#039;&#039; the server is not always online, and is subject to being down for any amount of time.&lt;br /&gt;
&lt;br /&gt;
=== Why isn&#039;t the server up 24/7? ===&lt;br /&gt;
We currently do not have a stable hosting environment, nor do we feel we have enough content to warrant having a server online 24/7. Furthermore, admin surveillance is required in order to facilitate healthy gameplay, as our server is not whitelisted.&lt;br /&gt;
&lt;br /&gt;
=== What does this word mean? ===&lt;br /&gt;
Check out the [[Terminology]] page.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
=== Are there antagonists? ===&lt;br /&gt;
Unless admin-caused, no.&lt;br /&gt;
&lt;br /&gt;
=== Is EORG allowed? ===&lt;br /&gt;
No, but if a ship crew agrees to it, it is allowed. Ask your crew in LOOC if they&#039;d like EORG.&lt;br /&gt;
&lt;br /&gt;
=== Can I mutiny? ===&lt;br /&gt;
Yes, but you must make sure it is logical and follows proper escalation (you aren&#039;t going to mutiny over your captain denying you a weapon). If in doubt, ahelp it.&lt;br /&gt;
&lt;br /&gt;
=== Why can&#039;t I respawn as the same character/Is same character respawn allowed? ===&lt;br /&gt;
For roleplay reasons, respawning as the same character is not allowed, even when heading to cryogenics. How did your character get to another ship&#039;s cryogenics storage?&lt;br /&gt;
&lt;br /&gt;
* Respawning as a character that is very similar or otherwise related (e.g. John Doe II, Jane Doe) is not allowed either.&lt;br /&gt;
&lt;br /&gt;
=== Can I set my ship to be a certain roleplay level? ===&lt;br /&gt;
No. You can say you&#039;re looking for a more casual level of roleplay, but you must always strive to put yourself in the shoes of a character. You cannot make a Low Roleplay or Medium Roleplay ship, because each person&#039;s views of these terms are different.&lt;br /&gt;
&lt;br /&gt;
=== What do I do when I&#039;m dead? ===&lt;br /&gt;
There is a 10 minute timer before you can respawn. In order to respawn, click on the OOC tab near your stat panel (top right corner), and then on Respawn.&lt;br /&gt;
&lt;br /&gt;
=== How do I create a distress signal? ===&lt;br /&gt;
Distress signals are handled by admins. Call for a distress signal by adminhelping. Clever players, however, have utilized holopad disks in order to create a looping hologram message across ship communications.&lt;br /&gt;
&lt;br /&gt;
=== How do I leave the game? ===&lt;br /&gt;
You can head to your ship&#039;s cryo room and log out while in the pod. You can get into the pod by click-dragging your sprite into the pod. You can also ghost in cryo to respawn in another ship, with no timer!&lt;br /&gt;
&lt;br /&gt;
== Why isn&#039;t the question I asked on this page? ==&lt;br /&gt;
We can&#039;t answer everything on a static page, so please go to our [https://discord.gg/sDRF29y2fU discord] and ask your question there.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.starfly13.space/index.php?title=FAQ&amp;diff=3695</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="http://wiki.starfly13.space/index.php?title=FAQ&amp;diff=3695"/>
		<updated>2024-05-08T02:35:46Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Why does this page exist? ==&lt;br /&gt;
This page exists to give short, brief answers to commonly asked questions people have, so we don&#039;t have to reiterate them consistently.&lt;br /&gt;
&lt;br /&gt;
== Starfly ==&lt;br /&gt;
&lt;br /&gt;
=== What is Starfly? ===&lt;br /&gt;
Starfly is a Shiptest-code server that leans closer to the likes of Aurora, Bay, and Paradise with its lore. While Shiptest has stated that they don&#039;t wish to be Space Station 13, Starfly wishes to be a love letter to the lore and stories that come from it. As such, much of the lore is being written based on what we enjoy about what others have done, and is being given its own twist to make it &amp;quot;ours.&amp;quot; Our goal is to, ultimately, make a space western sequel to the classic SS13 setting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Shiptest is a SS13 codebase mainly focusing on ships rather than on the titular station (which is completely removed from the game).&lt;br /&gt;
&lt;br /&gt;
=== What&#039;s the setting? ===&lt;br /&gt;
The setting of the game is in one of many Frontier sectors: areas of space that are not civilized, unlike core sectors and systems. The Inter-Corporate Wars (which is where SS13 takes place in our timeline), a conflict staged by the Syndicate and Nanotrasen from 2534 to 2559 FS, has resulted in a debatable pyrrhic Syndicate victory after long and bitter fighting, leaving both sides exhausted and the Frontier in ruins. It&#039;s 2564 FS, five years since then - and all involved parties have yet to fully recover. You&#039;re one of the many individuals who have set out to roam these sectors. A full primer can be found [[Lore_Primer|here]]!&lt;br /&gt;
&lt;br /&gt;
=== What&#039;s the gameplay? ===&lt;br /&gt;
The game cycle generally follows obtaining better equipment via exploring ruins and planets, and also fulfilling missions from outposts. Note that gameplay on a medical vessel will be different from an engineering or mining vessel. In addition, &#039;&#039;&#039;Shiptest is a roleplay server&#039;&#039;&#039;, so you &#039;&#039;&#039;must&#039;&#039;&#039; play a character and react like one, even if you&#039;re in a more gameplay-oriented ship. Storytelling quality may vary.&lt;br /&gt;
=== Is there ship-to-ship combat? ===&lt;br /&gt;
Currently, the only combat can be done via direct crew fighting - boarding or planetary/space combat being notable examples. Engaging other vessels without properly escalating or authorization from an admin is strictly disallowed. Faction association is not an excuse.&lt;br /&gt;
=== What makes Starfly different from other ship-based SS13 servers? ===&lt;br /&gt;
Starfly is, ultimately, a space western without any specific ship or faction that it follows. Instead, players can find multiple ships run by multiple factions with their own strengths and weaknesses that may be covered by one another... But they aren&#039;t obligated to help each other at all.&lt;br /&gt;
&lt;br /&gt;
=== What makes Starfly fun? ===&lt;br /&gt;
Like the rest of Space Station 13, Starfly 13 is a social game that involves roleplaying with your fellow players! However, you&#039;re not just running into friendly crewmates - you&#039;re also exploring alien planets and encountering neutral, or even hostile, crews of other vessels.&lt;br /&gt;
Everybody wants to rule the world - or at least survive comfortably in it. How will you help rebuild this sector?&lt;br /&gt;
&lt;br /&gt;
=== What features are planned? ===&lt;br /&gt;
Many features are planned, but as plans change rapidly and decisively, there&#039;s no point in listing them on a wiki page. [https://github.com/Starfly-13/STARFLY-13/issues Starfly&#039;s GitHub] contains many possible features, but even these may be changed or even outright disregarded.&lt;br /&gt;
&lt;br /&gt;
=== How do I join? ===&lt;br /&gt;
Download and install [https://secure.byond.com BYOND] if you don&#039;t already have it, and then either go to [http://game.starfly13.space/ this link] in a browser, or input byond://207.246.114.40:1337 in Dream Seeker. &#039;&#039;&#039;Note,&#039;&#039;&#039; the server is not always online, and is subject to being down for any amount of time.&lt;br /&gt;
&lt;br /&gt;
=== Why isn&#039;t the server up 24/7? ===&lt;br /&gt;
We currently do not have a stable hosting environment, nor do we feel we have enough content to warrant having a server online 24/7. Furthermore, admin surveillance is required in order to facilitate healthy gameplay, as our server is not whitelisted.&lt;br /&gt;
&lt;br /&gt;
=== What does this word mean? ===&lt;br /&gt;
Check out the [[Terminology]] page.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
=== Are there antagonists? ===&lt;br /&gt;
Unless admin-caused, no.&lt;br /&gt;
&lt;br /&gt;
=== Is EORG allowed? ===&lt;br /&gt;
No, but if a ship crew agrees to it, it is allowed. Ask your crew in LOOC if they&#039;d like EORG.&lt;br /&gt;
&lt;br /&gt;
=== Can I mutiny? ===&lt;br /&gt;
Yes, but you must make sure it is logical and follows proper escalation (you aren&#039;t going to mutiny over your captain denying you a weapon). If in doubt, ahelp it.&lt;br /&gt;
&lt;br /&gt;
=== Why can&#039;t I respawn as the same character/Is same character respawn allowed? ===&lt;br /&gt;
For roleplay reasons, respawning as the same character is not allowed, even when heading to cryogenics. How did your character get to another ship&#039;s cryogenics storage?&lt;br /&gt;
&lt;br /&gt;
* Respawning as a character that is very similar or otherwise related (e.g. John Doe II, Jane Doe) is not allowed either.&lt;br /&gt;
&lt;br /&gt;
=== Can I set my ship to be a certain roleplay level? ===&lt;br /&gt;
No. You can say you&#039;re looking for a more casual level of roleplay, but you must always strive to put yourself in the shoes of a character. You cannot make a Low Roleplay or Medium Roleplay ship, because each person&#039;s views of these terms are different.&lt;br /&gt;
&lt;br /&gt;
=== What do I do when I&#039;m dead? ===&lt;br /&gt;
There is a 10 minute timer before you can respawn. In order to respawn, click on the OOC tab near your stat panel (top right corner), and then on Respawn.&lt;br /&gt;
&lt;br /&gt;
=== How do I create a distress signal? ===&lt;br /&gt;
Distress signals are handled by admins. Call for a distress signal by adminhelping. Clever players, however, have utilized holopad disks in order to create a looping hologram message across ship communications.&lt;br /&gt;
&lt;br /&gt;
=== How do I leave the game? ===&lt;br /&gt;
You can head to your ship&#039;s cryo room and log out while in the pod. You can get into the pod by click-dragging your sprite into the pod. You can also ghost in cryo to respawn in another ship, with no timer!&lt;br /&gt;
&lt;br /&gt;
== Why isn&#039;t the question I asked on this page? ==&lt;br /&gt;
We can&#039;t answer everything on a static page, so please go to our [https://discord.gg/sDRF29y2fU discord] and ask your question there.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.starfly13.space/index.php?title=Main_Page&amp;diff=3694</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.starfly13.space/index.php?title=Main_Page&amp;diff=3694"/>
		<updated>2024-05-08T02:35:23Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Starfly 13 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Starfly 13 ==&lt;br /&gt;
Welcome to Starfly 13&#039;s wiki! Here, you can find reference materials for the lore of STARFLY 13. Here&#039;s some helpful links:&lt;br /&gt;
&lt;br /&gt;
[[Rules]] to access our server&#039;s rules.&lt;br /&gt;
&lt;br /&gt;
[[FAQ]] to answer most questions you may have about the server.&lt;br /&gt;
&lt;br /&gt;
[[Lore Primer]] to get a general idea of our server&#039;s take on the lore. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This wiki uses MediaWiki! These links are being left for future reference.&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/postorius/lists/mediawiki-announce.lists.wikimedia.org/ MediaWiki release mailing list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.starfly13.space/index.php?title=Rules&amp;diff=3693</id>
		<title>Rules</title>
		<link rel="alternate" type="text/html" href="http://wiki.starfly13.space/index.php?title=Rules&amp;diff=3693"/>
		<updated>2024-05-07T19:59:04Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;The rules for STARFLY 13 may be updated at any time, for any reason, by staff vote.&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== In-Game Rules ==&lt;br /&gt;
&lt;br /&gt;
This set of guidelines mostly applies to in-game behavior.&lt;br /&gt;
&lt;br /&gt;
=== Rule Zero ===&lt;br /&gt;
&lt;br /&gt;
Staff word is final. These rules are an outline for how player behavior is expected to be. Loopholing is not acceptable, and arguing with staff on the matter of the rules will be treated as an additional offense.&lt;br /&gt;
If a staff member says to drop a conversation, then it is to be dropped.&lt;br /&gt;
If you are contacted by an admin, you are expected to communicate clearly and in good will.&lt;br /&gt;
If you have any doubts, ahelp.&lt;br /&gt;
&lt;br /&gt;
=== Be respectful Out of Character. ===&lt;br /&gt;
&lt;br /&gt;
Bigotry of any sort (homophobia, transphobia, racism, sexism, etc.) will not be tolerated out of character. Discrimination on religious grounds is still not tolerated.&lt;br /&gt;
ICly being against “furries” is taken as an OOC attack.&lt;br /&gt;
Do not bring other servers’ drama here. We don’t want issues with anybody - if you have issues with a server, then you should approach them about it. Not us.&lt;br /&gt;
Bigoted language, such as the words “nigger” or “faggot,” will result in an immediate ban without consideration for context.&lt;br /&gt;
If IC attacks are clearly out of character, such as ones against a character’s competence, then they may be treated as such.&lt;br /&gt;
Do not evade bans using multiple accounts.&lt;br /&gt;
Do not advertise anything without headmin permission.&lt;br /&gt;
If you have any doubts, ahelp.&lt;br /&gt;
&lt;br /&gt;
=== RP Standards ===&lt;br /&gt;
&lt;br /&gt;
You are expected to play a character. While RP labels are vague and no definitions are universally accepted, we expect players to be M/HRP.&lt;br /&gt;
You are expected to be in-character at all times.&lt;br /&gt;
You are also expected to play your job until you are no longer capable.&lt;br /&gt;
No netspeak or emoji are allowed.&lt;br /&gt;
Your character must be reasonable.&lt;br /&gt;
Characters should fit the game setting and have an appropriate name (once loreguide is officially ready)&lt;br /&gt;
Characters should try to seek comfort and avoid pain and death.&lt;br /&gt;
Your character should not know things they would not reasonably have knowledge of (no metagaming, please)&lt;br /&gt;
Characters must not use metaconcepts such as “chat logs” or “rounds.”&lt;br /&gt;
Every round should be referred to as a “day.”&lt;br /&gt;
Do not play characters that are, or behave like, minors (under 18 or equivalent)&lt;br /&gt;
Any voice chats during the round with other players should be kept to our discord. Metagaming rules apply.&lt;br /&gt;
People typically care a lot about their character. We’re here for the sake of playing our characters, in fact. Removing somebody from the round is frowned upon and requires significant RP buildup.&lt;br /&gt;
If you have any doubts, ahelp.&lt;br /&gt;
Keep aggression levels to a reasonable amount, do not use mental illness or racism as an excuse.&lt;br /&gt;
No fictional slurs based on real-world slurs or using ingame terminology to relate to real world minorities.&lt;br /&gt;
Interspecies racism is allowed to an extent, as stereotypes are bound to exist, but needs to be kept within reason as it is in-character.&lt;br /&gt;
Do not use this as an excuse to grief.&lt;br /&gt;
If you have any doubts, ahelp.&lt;br /&gt;
Ships belong to their respective factions, and are to be played as such.&lt;br /&gt;
Outposts are faction-neutral grounds and violent conflicts are not allowed at them, with the exception of frontiersmen and admin events.&lt;br /&gt;
Do not comment on others play in OOC; ahelp if you have any concerns.&lt;br /&gt;
Do not rejoin the round as the same character without admin permission.&lt;br /&gt;
If you have any doubts, ahelp.&lt;br /&gt;
&lt;br /&gt;
=== Cryo and SSD rules ===&lt;br /&gt;
&lt;br /&gt;
Do not cryo SSD player characters&lt;br /&gt;
Lay them down in a bed or put them in a closet. You may, of course, cryo yourself if you wish to exit the round.&lt;br /&gt;
Prisoners who request to be put in cryo should be put in cryo.&lt;br /&gt;
If you are not a part of a ship’s crew, do not interact with or approach player characters who are exiting cryo. If you are hostile to a ship, ignore player characters who are joining the round. Player characters should not be threatened as they are leaving the cryo chamber or dorms after joining the game.&lt;br /&gt;
The cryo chamber is separate from dorms and should always be ignored completely by hostile forces.&lt;br /&gt;
Do not use the cryo chamber as a tool against hostiles.&lt;br /&gt;
No combat or threats are allowed in the cryo room whatsoever.&lt;br /&gt;
Medical aid may be provided to SSD player characterss.&lt;br /&gt;
If you have any doubts, ahelp.&lt;br /&gt;
&lt;br /&gt;
=== SFW Status ===&lt;br /&gt;
&lt;br /&gt;
We are not an ERP server, put it back in your pants. Anything more sexual than kissing or cuddling is ERP.&lt;br /&gt;
Despite this, we still want to keep our server to ages 18 or older. We’re not going to check your age, but if we find out, we may ask you to leave the server until you’re older.&lt;br /&gt;
If you have any doubts, ahelp.&lt;br /&gt;
&lt;br /&gt;
=== PVP Rules ===&lt;br /&gt;
&lt;br /&gt;
There are no “valid” roles outside of Frontiersmen, which are admin event only.&lt;br /&gt;
Escalation rules apply. If things resort to violence, you should be able to point out to an admin how things got to that point.&lt;br /&gt;
Try not to round remove. If you have any doubts, ahelp it.&lt;br /&gt;
Play event roles responsibly. You are there to make the round fun for everyone, and the enjoyment of other players needs to be considered more than normal when you are trusted with an event role.&lt;br /&gt;
Event roles aren’t necessarily played to lose, however. You are still allowed to win, just don’t be a dick.&lt;br /&gt;
Do not round remove another player character when you are an event role.&lt;br /&gt;
That said, event roles may be round removed.&lt;br /&gt;
No round removals within the first hour of the round.&lt;br /&gt;
Corpses that can be revived should not be left unattended (without good reason) for over an hour.&lt;br /&gt;
If you have any doubts, ahelp.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Discord Rules ==&lt;br /&gt;
&lt;br /&gt;
This set of guidelines mostly applies to our Discord server.&lt;br /&gt;
&lt;br /&gt;
=== Staff Interactions ===&lt;br /&gt;
&lt;br /&gt;
Staff word is final.&lt;br /&gt;
If the staff says a conversation is over, it’s over. Don’t push it.&lt;br /&gt;
Do not block staff, as it is important for them to be able to reach you in case of anything.&lt;br /&gt;
Staff word is final.&lt;br /&gt;
&lt;br /&gt;
=== Be respectful OOC. ===&lt;br /&gt;
&lt;br /&gt;
Bigotry of any sort (sexism, racism, homophobia, transphobia, etc.) will not be tolerated. Religion may not be used as an excuse for this behavior.&lt;br /&gt;
Keep things in their respective channels.&lt;br /&gt;
&lt;br /&gt;
=== SFW Status ===&lt;br /&gt;
Users must be 18 years or older. We’re not going to check your age, but if we find out, we won’t be happy.&lt;br /&gt;
No NSFW. Put it back in your pants, mate, we don’t want to see it.&lt;br /&gt;
&lt;br /&gt;
=== In-Character Knowledge ===&lt;br /&gt;
&lt;br /&gt;
The discord is not a valid way for your character to gain any information about others, and nothing presented on the discord is to be considered in character until it is revealed to them.&lt;br /&gt;
The Discord and the Wiki do not exist in-character, though most of the lore on the wiki can be found on the Holonet.&lt;br /&gt;
See the metaknowledge rule mentioned above.&lt;br /&gt;
&lt;br /&gt;
== Staff Rules ==&lt;br /&gt;
&lt;br /&gt;
These rules need to be followed by members of the staff:&lt;br /&gt;
&lt;br /&gt;
You must enforce the rules. You are not exempt from the rules.&lt;br /&gt;
&lt;br /&gt;
Question all involved parties before delivering consequences.&lt;br /&gt;
&lt;br /&gt;
Suspects are to be frozen or put in admin jail during questioning as to prevent further offenses.&lt;br /&gt;
&lt;br /&gt;
You must remain up to date with staff policies and guidelines.&lt;br /&gt;
&lt;br /&gt;
Remain positive in your role. You represent the team and community.&lt;br /&gt;
&lt;br /&gt;
Respect confidentiality. You may not discuss administrative actions or share staff notes in public spaces without headmin permission.&lt;br /&gt;
&lt;br /&gt;
Staff actions are only to be carried out through official channels.&lt;br /&gt;
&lt;br /&gt;
Events are not to be run without due consideration from headmins or a vote. We want everybody to have fun, after all.&lt;br /&gt;
&lt;br /&gt;
Do not use staff powers to give yourself unnecessary advantages.&lt;br /&gt;
&lt;br /&gt;
New staff are to be made trial admins for 2 months before being promoted to full staff.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.starfly13.space/index.php?title=Rules&amp;diff=3692</id>
		<title>Rules</title>
		<link rel="alternate" type="text/html" href="http://wiki.starfly13.space/index.php?title=Rules&amp;diff=3692"/>
		<updated>2024-05-07T19:58:44Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The rules for STARFLY 13 may be updated at any time, for any reason, by staff vote.&lt;br /&gt;
&lt;br /&gt;
== In-Game Rules ==&lt;br /&gt;
&lt;br /&gt;
This set of guidelines mostly applies to in-game behavior.&lt;br /&gt;
&lt;br /&gt;
=== Rule Zero ===&lt;br /&gt;
&lt;br /&gt;
Staff word is final. These rules are an outline for how player behavior is expected to be. Loopholing is not acceptable, and arguing with staff on the matter of the rules will be treated as an additional offense.&lt;br /&gt;
If a staff member says to drop a conversation, then it is to be dropped.&lt;br /&gt;
If you are contacted by an admin, you are expected to communicate clearly and in good will.&lt;br /&gt;
If you have any doubts, ahelp.&lt;br /&gt;
&lt;br /&gt;
=== Be respectful Out of Character. ===&lt;br /&gt;
&lt;br /&gt;
Bigotry of any sort (homophobia, transphobia, racism, sexism, etc.) will not be tolerated out of character. Discrimination on religious grounds is still not tolerated.&lt;br /&gt;
ICly being against “furries” is taken as an OOC attack.&lt;br /&gt;
Do not bring other servers’ drama here. We don’t want issues with anybody - if you have issues with a server, then you should approach them about it. Not us.&lt;br /&gt;
Bigoted language, such as the words “nigger” or “faggot,” will result in an immediate ban without consideration for context.&lt;br /&gt;
If IC attacks are clearly out of character, such as ones against a character’s competence, then they may be treated as such.&lt;br /&gt;
Do not evade bans using multiple accounts.&lt;br /&gt;
Do not advertise anything without headmin permission.&lt;br /&gt;
If you have any doubts, ahelp.&lt;br /&gt;
&lt;br /&gt;
=== RP Standards ===&lt;br /&gt;
&lt;br /&gt;
You are expected to play a character. While RP labels are vague and no definitions are universally accepted, we expect players to be M/HRP.&lt;br /&gt;
You are expected to be in-character at all times.&lt;br /&gt;
You are also expected to play your job until you are no longer capable.&lt;br /&gt;
No netspeak or emoji are allowed.&lt;br /&gt;
Your character must be reasonable.&lt;br /&gt;
Characters should fit the game setting and have an appropriate name (once loreguide is officially ready)&lt;br /&gt;
Characters should try to seek comfort and avoid pain and death.&lt;br /&gt;
Your character should not know things they would not reasonably have knowledge of (no metagaming, please)&lt;br /&gt;
Characters must not use metaconcepts such as “chat logs” or “rounds.”&lt;br /&gt;
Every round should be referred to as a “day.”&lt;br /&gt;
Do not play characters that are, or behave like, minors (under 18 or equivalent)&lt;br /&gt;
Any voice chats during the round with other players should be kept to our discord. Metagaming rules apply.&lt;br /&gt;
People typically care a lot about their character. We’re here for the sake of playing our characters, in fact. Removing somebody from the round is frowned upon and requires significant RP buildup.&lt;br /&gt;
If you have any doubts, ahelp.&lt;br /&gt;
Keep aggression levels to a reasonable amount, do not use mental illness or racism as an excuse.&lt;br /&gt;
No fictional slurs based on real-world slurs or using ingame terminology to relate to real world minorities.&lt;br /&gt;
Interspecies racism is allowed to an extent, as stereotypes are bound to exist, but needs to be kept within reason as it is in-character.&lt;br /&gt;
Do not use this as an excuse to grief.&lt;br /&gt;
If you have any doubts, ahelp.&lt;br /&gt;
Ships belong to their respective factions, and are to be played as such.&lt;br /&gt;
Outposts are faction-neutral grounds and violent conflicts are not allowed at them, with the exception of frontiersmen and admin events.&lt;br /&gt;
Do not comment on others play in OOC; ahelp if you have any concerns.&lt;br /&gt;
Do not rejoin the round as the same character without admin permission.&lt;br /&gt;
If you have any doubts, ahelp.&lt;br /&gt;
&lt;br /&gt;
=== Cryo and SSD rules ===&lt;br /&gt;
&lt;br /&gt;
Do not cryo SSD player characters&lt;br /&gt;
Lay them down in a bed or put them in a closet. You may, of course, cryo yourself if you wish to exit the round.&lt;br /&gt;
Prisoners who request to be put in cryo should be put in cryo.&lt;br /&gt;
If you are not a part of a ship’s crew, do not interact with or approach player characters who are exiting cryo. If you are hostile to a ship, ignore player characters who are joining the round. Player characters should not be threatened as they are leaving the cryo chamber or dorms after joining the game.&lt;br /&gt;
The cryo chamber is separate from dorms and should always be ignored completely by hostile forces.&lt;br /&gt;
Do not use the cryo chamber as a tool against hostiles.&lt;br /&gt;
No combat or threats are allowed in the cryo room whatsoever.&lt;br /&gt;
Medical aid may be provided to SSD player characterss.&lt;br /&gt;
If you have any doubts, ahelp.&lt;br /&gt;
&lt;br /&gt;
=== SFW Status ===&lt;br /&gt;
&lt;br /&gt;
We are not an ERP server, put it back in your pants. Anything more sexual than kissing or cuddling is ERP.&lt;br /&gt;
Despite this, we still want to keep our server to ages 18 or older. We’re not going to check your age, but if we find out, we may ask you to leave the server until you’re older.&lt;br /&gt;
If you have any doubts, ahelp.&lt;br /&gt;
&lt;br /&gt;
=== PVP Rules ===&lt;br /&gt;
&lt;br /&gt;
There are no “valid” roles outside of Frontiersmen, which are admin event only.&lt;br /&gt;
Escalation rules apply. If things resort to violence, you should be able to point out to an admin how things got to that point.&lt;br /&gt;
Try not to round remove. If you have any doubts, ahelp it.&lt;br /&gt;
Play event roles responsibly. You are there to make the round fun for everyone, and the enjoyment of other players needs to be considered more than normal when you are trusted with an event role.&lt;br /&gt;
Event roles aren’t necessarily played to lose, however. You are still allowed to win, just don’t be a dick.&lt;br /&gt;
Do not round remove another player character when you are an event role.&lt;br /&gt;
That said, event roles may be round removed.&lt;br /&gt;
No round removals within the first hour of the round.&lt;br /&gt;
Corpses that can be revived should not be left unattended (without good reason) for over an hour.&lt;br /&gt;
If you have any doubts, ahelp.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Discord Rules ==&lt;br /&gt;
&lt;br /&gt;
This set of guidelines mostly applies to our Discord server.&lt;br /&gt;
&lt;br /&gt;
=== Staff Interactions ===&lt;br /&gt;
&lt;br /&gt;
Staff word is final.&lt;br /&gt;
If the staff says a conversation is over, it’s over. Don’t push it.&lt;br /&gt;
Do not block staff, as it is important for them to be able to reach you in case of anything.&lt;br /&gt;
Staff word is final.&lt;br /&gt;
&lt;br /&gt;
=== Be respectful OOC. ===&lt;br /&gt;
&lt;br /&gt;
Bigotry of any sort (sexism, racism, homophobia, transphobia, etc.) will not be tolerated. Religion may not be used as an excuse for this behavior.&lt;br /&gt;
Keep things in their respective channels.&lt;br /&gt;
&lt;br /&gt;
=== SFW Status ===&lt;br /&gt;
Users must be 18 years or older. We’re not going to check your age, but if we find out, we won’t be happy.&lt;br /&gt;
No NSFW. Put it back in your pants, mate, we don’t want to see it.&lt;br /&gt;
&lt;br /&gt;
=== In-Character Knowledge ===&lt;br /&gt;
&lt;br /&gt;
The discord is not a valid way for your character to gain any information about others, and nothing presented on the discord is to be considered in character until it is revealed to them.&lt;br /&gt;
The Discord and the Wiki do not exist in-character, though most of the lore on the wiki can be found on the Holonet.&lt;br /&gt;
See the metaknowledge rule mentioned above.&lt;br /&gt;
&lt;br /&gt;
== Staff Rules ==&lt;br /&gt;
&lt;br /&gt;
These rules need to be followed by members of the staff:&lt;br /&gt;
&lt;br /&gt;
You must enforce the rules. You are not exempt from the rules.&lt;br /&gt;
&lt;br /&gt;
Question all involved parties before delivering consequences.&lt;br /&gt;
&lt;br /&gt;
Suspects are to be frozen or put in admin jail during questioning as to prevent further offenses.&lt;br /&gt;
&lt;br /&gt;
You must remain up to date with staff policies and guidelines.&lt;br /&gt;
&lt;br /&gt;
Remain positive in your role. You represent the team and community.&lt;br /&gt;
&lt;br /&gt;
Respect confidentiality. You may not discuss administrative actions or share staff notes in public spaces without headmin permission.&lt;br /&gt;
&lt;br /&gt;
Staff actions are only to be carried out through official channels.&lt;br /&gt;
&lt;br /&gt;
Events are not to be run without due consideration from headmins or a vote. We want everybody to have fun, after all.&lt;br /&gt;
&lt;br /&gt;
Do not use staff powers to give yourself unnecessary advantages.&lt;br /&gt;
&lt;br /&gt;
New staff are to be made trial admins for 2 months before being promoted to full staff.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.starfly13.space/index.php?title=Main_Page&amp;diff=3691</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.starfly13.space/index.php?title=Main_Page&amp;diff=3691"/>
		<updated>2024-05-07T19:57:11Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
== Starfly 13 ==&lt;br /&gt;
Welcome to Starfly 13&#039;s wiki! Here, you can find reference materials for the lore of STARFLY 13. Here&#039;s some helpful links:&lt;br /&gt;
&lt;br /&gt;
[[FAQ]]&lt;br /&gt;
&lt;br /&gt;
[[Lore Primer]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This wiki uses MediaWiki! These links are being left for future reference.&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/postorius/lists/mediawiki-announce.lists.wikimedia.org/ MediaWiki release mailing list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.starfly13.space/index.php?title=Rules&amp;diff=3690</id>
		<title>Rules</title>
		<link rel="alternate" type="text/html" href="http://wiki.starfly13.space/index.php?title=Rules&amp;diff=3690"/>
		<updated>2024-05-07T19:56:28Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== In-Game Rules ==&lt;br /&gt;
&lt;br /&gt;
This set of guidelines mostly applies to in-game behavior.&lt;br /&gt;
&lt;br /&gt;
=== Rule Zero ===&lt;br /&gt;
&lt;br /&gt;
Staff word is final. These rules are an outline for how player behavior is expected to be. Loopholing is not acceptable, and arguing with staff on the matter of the rules will be treated as an additional offense.&lt;br /&gt;
If a staff member says to drop a conversation, then it is to be dropped.&lt;br /&gt;
If you are contacted by an admin, you are expected to communicate clearly and in good will.&lt;br /&gt;
If you have any doubts, ahelp.&lt;br /&gt;
&lt;br /&gt;
=== Be respectful Out of Character. ===&lt;br /&gt;
&lt;br /&gt;
Bigotry of any sort (homophobia, transphobia, racism, sexism, etc.) will not be tolerated out of character. Discrimination on religious grounds is still not tolerated.&lt;br /&gt;
ICly being against “furries” is taken as an OOC attack.&lt;br /&gt;
Do not bring other servers’ drama here. We don’t want issues with anybody - if you have issues with a server, then you should approach them about it. Not us.&lt;br /&gt;
Bigoted language, such as the words “nigger” or “faggot,” will result in an immediate ban without consideration for context.&lt;br /&gt;
If IC attacks are clearly out of character, such as ones against a character’s competence, then they may be treated as such.&lt;br /&gt;
Do not evade bans using multiple accounts.&lt;br /&gt;
Do not advertise anything without headmin permission.&lt;br /&gt;
If you have any doubts, ahelp.&lt;br /&gt;
&lt;br /&gt;
=== RP Standards ===&lt;br /&gt;
&lt;br /&gt;
You are expected to play a character. While RP labels are vague and no definitions are universally accepted, we expect players to be M/HRP.&lt;br /&gt;
You are expected to be in-character at all times.&lt;br /&gt;
You are also expected to play your job until you are no longer capable.&lt;br /&gt;
No netspeak or emoji are allowed.&lt;br /&gt;
Your character must be reasonable.&lt;br /&gt;
Characters should fit the game setting and have an appropriate name (once loreguide is officially ready)&lt;br /&gt;
Characters should try to seek comfort and avoid pain and death.&lt;br /&gt;
Your character should not know things they would not reasonably have knowledge of (no metagaming, please)&lt;br /&gt;
Characters must not use metaconcepts such as “chat logs” or “rounds.”&lt;br /&gt;
Every round should be referred to as a “day.”&lt;br /&gt;
Do not play characters that are, or behave like, minors (under 18 or equivalent)&lt;br /&gt;
Any voice chats during the round with other players should be kept to our discord. Metagaming rules apply.&lt;br /&gt;
People typically care a lot about their character. We’re here for the sake of playing our characters, in fact. Removing somebody from the round is frowned upon and requires significant RP buildup.&lt;br /&gt;
If you have any doubts, ahelp.&lt;br /&gt;
Keep aggression levels to a reasonable amount, do not use mental illness or racism as an excuse.&lt;br /&gt;
No fictional slurs based on real-world slurs or using ingame terminology to relate to real world minorities.&lt;br /&gt;
Interspecies racism is allowed to an extent, as stereotypes are bound to exist, but needs to be kept within reason as it is in-character.&lt;br /&gt;
Do not use this as an excuse to grief.&lt;br /&gt;
If you have any doubts, ahelp.&lt;br /&gt;
Ships belong to their respective factions, and are to be played as such.&lt;br /&gt;
Outposts are faction-neutral grounds and violent conflicts are not allowed at them, with the exception of frontiersmen and admin events.&lt;br /&gt;
Do not comment on others play in OOC; ahelp if you have any concerns.&lt;br /&gt;
Do not rejoin the round as the same character without admin permission.&lt;br /&gt;
If you have any doubts, ahelp.&lt;br /&gt;
&lt;br /&gt;
=== Cryo and SSD rules ===&lt;br /&gt;
&lt;br /&gt;
Do not cryo SSD player characters&lt;br /&gt;
Lay them down in a bed or put them in a closet. You may, of course, cryo yourself if you wish to exit the round.&lt;br /&gt;
Prisoners who request to be put in cryo should be put in cryo.&lt;br /&gt;
If you are not a part of a ship’s crew, do not interact with or approach player characters who are exiting cryo. If you are hostile to a ship, ignore player characters who are joining the round. Player characters should not be threatened as they are leaving the cryo chamber or dorms after joining the game.&lt;br /&gt;
The cryo chamber is separate from dorms and should always be ignored completely by hostile forces.&lt;br /&gt;
Do not use the cryo chamber as a tool against hostiles.&lt;br /&gt;
No combat or threats are allowed in the cryo room whatsoever.&lt;br /&gt;
Medical aid may be provided to SSD player characterss.&lt;br /&gt;
If you have any doubts, ahelp.&lt;br /&gt;
&lt;br /&gt;
=== SFW Status ===&lt;br /&gt;
&lt;br /&gt;
We are not an ERP server, put it back in your pants. Anything more sexual than kissing or cuddling is ERP.&lt;br /&gt;
Despite this, we still want to keep our server to ages 18 or older. We’re not going to check your age, but if we find out, we may ask you to leave the server until you’re older.&lt;br /&gt;
If you have any doubts, ahelp.&lt;br /&gt;
&lt;br /&gt;
=== PVP Rules ===&lt;br /&gt;
&lt;br /&gt;
There are no “valid” roles outside of Frontiersmen, which are admin event only.&lt;br /&gt;
Escalation rules apply. If things resort to violence, you should be able to point out to an admin how things got to that point.&lt;br /&gt;
Try not to round remove. If you have any doubts, ahelp it.&lt;br /&gt;
Play event roles responsibly. You are there to make the round fun for everyone, and the enjoyment of other players needs to be considered more than normal when you are trusted with an event role.&lt;br /&gt;
Event roles aren’t necessarily played to lose, however. You are still allowed to win, just don’t be a dick.&lt;br /&gt;
Do not round remove another player character when you are an event role.&lt;br /&gt;
That said, event roles may be round removed.&lt;br /&gt;
No round removals within the first hour of the round.&lt;br /&gt;
Corpses that can be revived should not be left unattended (without good reason) for over an hour.&lt;br /&gt;
If you have any doubts, ahelp.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Discord Rules ==&lt;br /&gt;
&lt;br /&gt;
This set of guidelines mostly applies to our Discord server.&lt;br /&gt;
&lt;br /&gt;
=== Staff Interactions ===&lt;br /&gt;
&lt;br /&gt;
Staff word is final.&lt;br /&gt;
If the staff says a conversation is over, it’s over. Don’t push it.&lt;br /&gt;
Do not block staff, as it is important for them to be able to reach you in case of anything.&lt;br /&gt;
Staff word is final.&lt;br /&gt;
&lt;br /&gt;
=== Be respectful OOC. ===&lt;br /&gt;
&lt;br /&gt;
Bigotry of any sort (sexism, racism, homophobia, transphobia, etc.) will not be tolerated. Religion may not be used as an excuse for this behavior.&lt;br /&gt;
Keep things in their respective channels.&lt;br /&gt;
&lt;br /&gt;
=== SFW Status ===&lt;br /&gt;
Users must be 18 years or older. We’re not going to check your age, but if we find out, we won’t be happy.&lt;br /&gt;
No NSFW. Put it back in your pants, mate, we don’t want to see it.&lt;br /&gt;
&lt;br /&gt;
=== In-Character Knowledge ===&lt;br /&gt;
&lt;br /&gt;
The discord is not a valid way for your character to gain any information about others, and nothing presented on the discord is to be considered in character until it is revealed to them.&lt;br /&gt;
The Discord and the Wiki do not exist in-character, though most of the lore on the wiki can be found on the Holonet.&lt;br /&gt;
See the metaknowledge rule mentioned above.&lt;br /&gt;
&lt;br /&gt;
== Staff Rules ==&lt;br /&gt;
&lt;br /&gt;
These rules need to be followed by members of the staff:&lt;br /&gt;
&lt;br /&gt;
You must enforce the rules. You are not exempt from the rules.&lt;br /&gt;
&lt;br /&gt;
Question all involved parties before delivering consequences.&lt;br /&gt;
&lt;br /&gt;
Suspects are to be frozen or put in admin jail during questioning as to prevent further offenses.&lt;br /&gt;
&lt;br /&gt;
You must remain up to date with staff policies and guidelines.&lt;br /&gt;
&lt;br /&gt;
Remain positive in your role. You represent the team and community.&lt;br /&gt;
&lt;br /&gt;
Respect confidentiality. You may not discuss administrative actions or share staff notes in public spaces without headmin permission.&lt;br /&gt;
&lt;br /&gt;
Staff actions are only to be carried out through official channels.&lt;br /&gt;
&lt;br /&gt;
Events are not to be run without due consideration from headmins or a vote. We want everybody to have fun, after all.&lt;br /&gt;
&lt;br /&gt;
Do not use staff powers to give yourself unnecessary advantages.&lt;br /&gt;
&lt;br /&gt;
New staff are to be made trial admins for 2 months before being promoted to full staff.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.starfly13.space/index.php?title=Rules&amp;diff=3689</id>
		<title>Rules</title>
		<link rel="alternate" type="text/html" href="http://wiki.starfly13.space/index.php?title=Rules&amp;diff=3689"/>
		<updated>2024-05-07T19:48:25Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Rule Zero ==&lt;br /&gt;
&lt;br /&gt;
Staff word is final. These rules are an outline for how player behavior is expected to be. Loopholing is not acceptable, and arguing with staff on the matter of the rules will be treated as an additional offense.&lt;br /&gt;
If a staff member says to drop a conversation, then it is to be dropped.&lt;br /&gt;
If you are contacted by an admin, you are expected to communicate clearly and in good will.&lt;br /&gt;
If you have any doubts, ahelp.&lt;br /&gt;
&lt;br /&gt;
== Be respectful Out of Character. ==&lt;br /&gt;
&lt;br /&gt;
Bigotry of any sort (homophobia, transphobia, racism, sexism, etc.) will not be tolerated out of character. Discrimination on religious grounds is still not tolerated.&lt;br /&gt;
ICly being against “furries” is taken as an OOC attack.&lt;br /&gt;
Do not bring other servers’ drama here. We don’t want issues with anybody - if you have issues with a server, then you should approach them about it. Not us.&lt;br /&gt;
Bigoted language, such as the words “nigger” or “faggot,” will result in an immediate ban without consideration for context.&lt;br /&gt;
If IC attacks are clearly out of character, such as ones against a character’s competence, then they may be treated as such.&lt;br /&gt;
Do not evade bans using multiple accounts.&lt;br /&gt;
Do not advertise anything without headmin permission.&lt;br /&gt;
If you have any doubts, ahelp.&lt;br /&gt;
&lt;br /&gt;
== RP Standards ==&lt;br /&gt;
&lt;br /&gt;
You are expected to play a character. While RP labels are vague and no definitions are universally accepted, we expect players to be M/HRP.&lt;br /&gt;
You are expected to be in-character at all times.&lt;br /&gt;
You are also expected to play your job until you are no longer capable.&lt;br /&gt;
No netspeak or emoji are allowed.&lt;br /&gt;
Your character must be reasonable.&lt;br /&gt;
Characters should fit the game setting and have an appropriate name (once loreguide is officially ready)&lt;br /&gt;
Characters should try to seek comfort and avoid pain and death.&lt;br /&gt;
Your character should not know things they would not reasonably have knowledge of (no metagaming, please)&lt;br /&gt;
Characters must not use metaconcepts such as “chat logs” or “rounds.”&lt;br /&gt;
Every round should be referred to as a “day.”&lt;br /&gt;
Do not play characters that are, or behave like, minors (under 18 or equivalent)&lt;br /&gt;
Any voice chats during the round with other players should be kept to our discord. Metagaming rules apply.&lt;br /&gt;
People typically care a lot about their character. We’re here for the sake of playing our characters, in fact. Removing somebody from the round is frowned upon and requires significant RP buildup.&lt;br /&gt;
If you have any doubts, ahelp.&lt;br /&gt;
Keep aggression levels to a reasonable amount, do not use mental illness or racism as an excuse.&lt;br /&gt;
No fictional slurs based on real-world slurs or using ingame terminology to relate to real world minorities.&lt;br /&gt;
Interspecies racism is allowed to an extent, as stereotypes are bound to exist, but needs to be kept within reason as it is in-character.&lt;br /&gt;
Do not use this as an excuse to grief.&lt;br /&gt;
If you have any doubts, ahelp.&lt;br /&gt;
Ships belong to their respective factions, and are to be played as such.&lt;br /&gt;
Outposts are faction-neutral grounds and violent conflicts are not allowed at them, with the exception of frontiersmen and admin events.&lt;br /&gt;
Do not comment on others play in OOC; ahelp if you have any concerns.&lt;br /&gt;
Do not rejoin the round as the same character without admin permission.&lt;br /&gt;
If you have any doubts, ahelp.&lt;br /&gt;
&lt;br /&gt;
== Cryo and SSD rules ==&lt;br /&gt;
&lt;br /&gt;
Do not cryo SSD player characters&lt;br /&gt;
Lay them down in a bed or put them in a closet. You may, of course, cryo yourself if you wish to exit the round.&lt;br /&gt;
Prisoners who request to be put in cryo should be put in cryo.&lt;br /&gt;
If you are not a part of a ship’s crew, do not interact with or approach player characters who are exiting cryo. If you are hostile to a ship, ignore player characters who are joining the round. Player characters should not be threatened as they are leaving the cryo chamber or dorms after joining the game.&lt;br /&gt;
The cryo chamber is separate from dorms and should always be ignored completely by hostile forces.&lt;br /&gt;
Do not use the cryo chamber as a tool against hostiles.&lt;br /&gt;
No combat or threats are allowed in the cryo room whatsoever.&lt;br /&gt;
Medical aid may be provided to SSD player characterss.&lt;br /&gt;
If you have any doubts, ahelp.&lt;br /&gt;
&lt;br /&gt;
== SFW Status ==&lt;br /&gt;
&lt;br /&gt;
We are not an ERP server, put it back in your pants. Anything more sexual than kissing or cuddling is ERP.&lt;br /&gt;
Despite this, we still want to keep our server to ages 18 or older. We’re not going to check your age, but if we find out, we may ask you to leave the server until you’re older.&lt;br /&gt;
If you have any doubts, ahelp.&lt;br /&gt;
&lt;br /&gt;
== PVP Rules ==&lt;br /&gt;
&lt;br /&gt;
There are no “valid” roles outside of Frontiersmen, which are admin event only.&lt;br /&gt;
Escalation rules apply. If things resort to violence, you should be able to point out to an admin how things got to that point.&lt;br /&gt;
Try not to round remove. If you have any doubts, ahelp it.&lt;br /&gt;
Play event roles responsibly. You are there to make the round fun for everyone, and the enjoyment of other players needs to be considered more than normal when you are trusted with an event role.&lt;br /&gt;
Event roles aren’t necessarily played to lose, however. You are still allowed to win, just don’t be a dick.&lt;br /&gt;
Do not round remove another player character when you are an event role.&lt;br /&gt;
That said, event roles may be round removed.&lt;br /&gt;
No round removals within the first hour of the round.&lt;br /&gt;
Corpses that can be revived should not be left unattended (without good reason) for over an hour.&lt;br /&gt;
If you have any doubts, ahelp.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.starfly13.space/index.php?title=Rules&amp;diff=3688</id>
		<title>Rules</title>
		<link rel="alternate" type="text/html" href="http://wiki.starfly13.space/index.php?title=Rules&amp;diff=3688"/>
		<updated>2024-05-07T19:39:03Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* You are encouraged to: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Read the rules.gif|alt=if it&#039;s really big and on fire people will listen to it i think|center|frameless|667x667px]]&lt;br /&gt;
=Discord &amp;amp; Community Rules =&lt;br /&gt;
0. &amp;lt;big&amp;gt;&#039;&#039;&#039;Administrator rulings are final,&#039;&#039;&#039; given they are made in accordance with the other rules and designated policies. Even if you believe a rule is being wrongly applied, you should still comply with the administrator&#039;s request; they know what is best for the server. If you have an issue, you may make a discord ticket about it and request a Head Administrator or Lead Developer.&amp;lt;/big&amp;gt;&lt;br /&gt;
# &#039;&#039;&#039;Administrators are required to follow the rules themselves.&#039;&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;Repeated line-toeing of an offense will be punished the same as the offense.&#039;&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;No NSFW content, or any content that can be considered NSFW.&#039;&#039;&#039; This is not an ERP server. Discussion is allowed to an extent but if told to stop by a Moderator you must stop. Discussion about ERP servers is not allowed, ever.&lt;br /&gt;
# &#039;&#039;&#039;Don&#039;t be a dick.&#039;&#039;&#039; We&#039;re all here to play a game, be nice to others and don&#039;t make their experience worse. We can all have fun, but don&#039;t go too far; if someone asks you to stop, stop. Do not shit-talk other servers, minor discussion is allowed but not excessive shit-talking.&lt;br /&gt;
# &#039;&#039;&#039;No bigotry.&#039;&#039;&#039; No slurs, no fictional real-world adjacent slurs, and no &amp;quot;joke slurs&amp;quot;. Zero tolerance.&lt;br /&gt;
# &#039;&#039;&#039;Stay on topic.&#039;&#039;&#039; Keep discussion in the proper channels, if you really need to go out on a tangent, make a thread!&lt;br /&gt;
# &#039;&#039;&#039;No politics.&#039;&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;No venting or sensitive personal topics.&#039;&#039;&#039; We are not your friends, we are a SS13 server. If you need to vent, do it to people you know.&lt;br /&gt;
# &#039;&#039;&#039;No IC in OOC,&#039;&#039;&#039; If it&#039;s actively ongoing in Starfly, or another server, don&#039;t talk about it here. Admins are exempt from this in administration channels as needs arise.&lt;br /&gt;
#&#039;&#039;&#039;All players need to be 18 years of age or greater.&#039;&#039;&#039; We will not actively search for users age, or require age to be submitted to be here. If you are under 18 and admit to it in some public form, we will have to ban you until you are over the age of 18.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Needless to say, the above rules also apply ingame where it is sensible for them to. Use your common sense and be amicable and you will get along fine.&lt;br /&gt;
&lt;br /&gt;
= Gameplay Guidelines &amp;amp; Standards =&lt;br /&gt;
== The Standards ==&lt;br /&gt;
&#039;&#039;Note: These rules were made in order to enhance to experience of players, not restrict them for the sake of it. These rules are subject to change as our community grows, evolves, and changes. &#039;&#039;&#039;Things listed in the &amp;quot;You are required to:&amp;quot; section are considered roleplay rules, and not meeting these standards can result in staff action.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== You are required to: ===&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Consider the person on the other side of the screen, always.&#039;&#039;&#039; Especially important if you are in conflict or a difficult situation. Try to think about what they want to do in the game, and be accommodating. While most people enjoy conflict, remember that all ingame actions are in the service of storytelling and you should not be &amp;quot;playing to win&amp;quot;. &#039;&#039;&#039;Use LOOC to communicate and coordinate if you are unsure, and pay attention when people ask something of you in LOOC; they are communicating with you directly as a player and should not be ignored for IC reasons. Examples of courteous play include:&#039;&#039;&#039; Fair treatment of prisoners (do not cuff and drag them excessively if they are not actively resisting, try to plan for their release so they do not spend all round tied up), considerations for casualties after combat (calling a medical ship), and ensuring the other side is onboard with an IC interpersonal conflict if you are unsure.&lt;br /&gt;
# &#039;&#039;&#039;Play a character at all times.&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;big&amp;gt;This is a roleplay server.&amp;lt;/big&amp;gt;&#039;&#039;&#039; Your character is an element in the story, not just a vessel for your desired actions as a player. This is doubly true in conflict; though you may want to intervene in a hostage situation, as a lowly Engineer your are unlikely to stand up to someone with a firearm (even if in gameplay firearms are fairly weak) and would rather comply with their demands. Sometimes, you will simply be on the losing side of a situation: Take this opportunity to portray how your character deals with hardship and loss, and do not shy away from it. Life on the Frontier is necessarily tenuous.&lt;br /&gt;
# &#039;&#039;&#039;Comply with the server lore,&#039;&#039;&#039; which can be found on the wiki. The wiki is the preferred resource where available. Do some research on species and factions before you play them, and express your character&#039;s background where possible. Don&#039;t be afraid to make some of your own lore, but it should fit in the confines of the overall established setting and match the tone of Starfly.&lt;br /&gt;
# &#039;&#039;&#039;Avoid using metaknowledge, metacomming, or speaking of IC events in OOC and vice versa.&#039;&#039;&#039; &#039;&#039;&#039;Do not respawn as the same character if yours has already died in a round.&#039;&#039;&#039;  Do not join another ship as a character that has already entered cryo storage. Use of RP features (such as the typing indicator) to get a gameplay advantage is also discouraged. Avoid interfering with others jobs when possible- Do not steal patients from a doctor, or simply fix engineering issues yourself when there is an engineer around who has signed up to do just this!&lt;br /&gt;
&lt;br /&gt;
=== You are encouraged to: ===&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Maintain a realistic basis of your character&#039;s knowledge and skills.&#039;&#039;&#039; Characters who &amp;quot;cannot&amp;quot; do certain things often spawn very interesting stories when a workaround needs to be found. If your crewmate is wounded but your character is a mere Assistant, they may apply some gauze and fashion a basic splint, but fixing the bone itself is out of the question; you will need to beg or trade for help, or simply find ways for that person to fill their role even when wounded. Similarly, if the power goes out or is slowly running down, a ship with no engineers may have to make sacrifices (turning off machines and lights) that can make gameplay more interesting, rather than just fixing the source of the issue. Do not shy away from the challenges this creates; if an issue is truly intolerable enlist specialized help.&lt;br /&gt;
# &#039;&#039;&#039;Be a subject of your circumstances.&#039;&#039;&#039; As a player, your spirit is probably not easily broken; you know most disasters can be weathered and are not scared of the dark, planetary fauna, and difficult situations. However, these things are much more threatening to your character than they are to you. You should strive to roleplay accordingly, and give a situation proper gravitas. For example, you may refuse to go outside alone as a doctor, and insist on an escort when moving planetside. This can help you survive OOC as well! Surgery is another example, though Starfly does not have pain mechanics (yet) you are encouraged to ask for anesthesia as a patient and roleplay your injuries in a way that can generate sympathy for your character. Don&#039;t just walk around wounded!&lt;br /&gt;
# &#039;&#039;&#039;Be a little dangerous!&#039;&#039;&#039; Not everyone on the Frontier can be trusted. Be suspicious of strangers and forge tentative relationships. Your character may even be the reason the Frontier has a reputation for shady people; embody this. However, if you are antagonizing people openly, do so with a clear goal in mind and pay special attention to our &#039;&#039;&#039;first expectation.&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Remember: You are here to tell a story! Embrace your part&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Additional Explanations ==&lt;br /&gt;
=== What’s a character? ===&lt;br /&gt;
According to Webster, a character is defined as being “one of the persons of a drama or novel,” “the personality or part which an actor recreates,” “a person marked by notable or conspicuous traits,” and other similar definitions.&lt;br /&gt;
=== …okay, and what does that have to do with anything? ===&lt;br /&gt;
Well, your “character” in SS13 reflects all of these definitions. It’s a personality that you, the actor, recreates. It’s a person in the drama that is a round of Space Station 13. It’s a person with notable/conspicuous traits as if everyone acted the same, rounds would be much more dull.&lt;br /&gt;
=== What the hell goes into flavor text? ===&lt;br /&gt;
Flavor text is there to define the first impression of a character. Anything others can perceive about your character (what can be seen, observed, etc), and anything you&#039;d want OOCly known about you the player, like &amp;quot;I&#039;m new!&amp;quot; or &amp;quot;I don&#039;t like being converted to antag&amp;quot; (and it should hopefully be marked as such). You shouldn&#039;t put anything into flavor text that people wouldn&#039;t be able to know, like their backstory or personality (though things like tone of voice or posture can indicate such things and are acceptable!).&lt;br /&gt;
&lt;br /&gt;
As a tip, don&#039;t force others to think in a specific way about your character - just list your character&#039;s features and let them form their own opinion on their traits. &lt;br /&gt;
&lt;br /&gt;
Lenience will probably be shown to jokier non-sequitur types of flavor text - after all, every videogame ever has had references in the flavor text of items or achievements rather than any genuinely useful information. And of course, it shouldn&#039;t violate any of the server rules.&lt;br /&gt;
=== So, what does in-character mean? ===&lt;br /&gt;
In-character mostly means you act like the character you’re trying to recreate would. Not that there’s really a for sure way to tell what they would do, as they don’t exist, but as you are their creator, you should be able to infer from the personality you construct for them what they would do.&lt;br /&gt;
=== Does that mean I just have to do exactly what I’m told without question, like what I’ve heard the stereotypical HRP server requires? ===&lt;br /&gt;
Well, you &#039;&#039;can,&#039;&#039; but generally people don’t always do exactly what they’re told no matter what the circumstances. A good character has to be believable, so if they just follow orders blindly (unless this is the personality you’re going for), it may not be believable as a character that sometimes questions or even refuses doing morally questionable things.&lt;br /&gt;
=== So can I not do stupid stuff? ===&lt;br /&gt;
You can totally do stupid stuff. Last I checked, most people had a sense of humor mixed with some amount of curiosity. &#039;&#039;&#039;HOWEVER,&#039;&#039;&#039; this doesn’t mean you can be stupid at the great expense of others. Most people are generally smart enough to know when something obviously is going to go wrong and have the morality to not do things they know will hurt others unless they have a really good reason for doing so.&lt;br /&gt;
=== So what kind of RP level is this again? I forgot. ===&lt;br /&gt;
RP tags are horribly complicated but just trust that you&#039;re making &#039;&#039;&#039;your primary purpose here to be to RP&#039;&#039;&#039; and you should get along fine.&lt;br /&gt;
&lt;br /&gt;
=== Can I play a pirate? ===&lt;br /&gt;
No. Pirates are event-only roles. You can roleplay a former pirate, however.&lt;br /&gt;
*&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.starfly13.space/index.php?title=Rules&amp;diff=3687</id>
		<title>Rules</title>
		<link rel="alternate" type="text/html" href="http://wiki.starfly13.space/index.php?title=Rules&amp;diff=3687"/>
		<updated>2024-05-07T19:38:37Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* You are required to: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Read the rules.gif|alt=if it&#039;s really big and on fire people will listen to it i think|center|frameless|667x667px]]&lt;br /&gt;
=Discord &amp;amp; Community Rules =&lt;br /&gt;
0. &amp;lt;big&amp;gt;&#039;&#039;&#039;Administrator rulings are final,&#039;&#039;&#039; given they are made in accordance with the other rules and designated policies. Even if you believe a rule is being wrongly applied, you should still comply with the administrator&#039;s request; they know what is best for the server. If you have an issue, you may make a discord ticket about it and request a Head Administrator or Lead Developer.&amp;lt;/big&amp;gt;&lt;br /&gt;
# &#039;&#039;&#039;Administrators are required to follow the rules themselves.&#039;&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;Repeated line-toeing of an offense will be punished the same as the offense.&#039;&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;No NSFW content, or any content that can be considered NSFW.&#039;&#039;&#039; This is not an ERP server. Discussion is allowed to an extent but if told to stop by a Moderator you must stop. Discussion about ERP servers is not allowed, ever.&lt;br /&gt;
# &#039;&#039;&#039;Don&#039;t be a dick.&#039;&#039;&#039; We&#039;re all here to play a game, be nice to others and don&#039;t make their experience worse. We can all have fun, but don&#039;t go too far; if someone asks you to stop, stop. Do not shit-talk other servers, minor discussion is allowed but not excessive shit-talking.&lt;br /&gt;
# &#039;&#039;&#039;No bigotry.&#039;&#039;&#039; No slurs, no fictional real-world adjacent slurs, and no &amp;quot;joke slurs&amp;quot;. Zero tolerance.&lt;br /&gt;
# &#039;&#039;&#039;Stay on topic.&#039;&#039;&#039; Keep discussion in the proper channels, if you really need to go out on a tangent, make a thread!&lt;br /&gt;
# &#039;&#039;&#039;No politics.&#039;&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;No venting or sensitive personal topics.&#039;&#039;&#039; We are not your friends, we are a SS13 server. If you need to vent, do it to people you know.&lt;br /&gt;
# &#039;&#039;&#039;No IC in OOC,&#039;&#039;&#039; If it&#039;s actively ongoing in Starfly, or another server, don&#039;t talk about it here. Admins are exempt from this in administration channels as needs arise.&lt;br /&gt;
#&#039;&#039;&#039;All players need to be 18 years of age or greater.&#039;&#039;&#039; We will not actively search for users age, or require age to be submitted to be here. If you are under 18 and admit to it in some public form, we will have to ban you until you are over the age of 18.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Needless to say, the above rules also apply ingame where it is sensible for them to. Use your common sense and be amicable and you will get along fine.&lt;br /&gt;
&lt;br /&gt;
= Gameplay Guidelines &amp;amp; Standards =&lt;br /&gt;
== The Standards ==&lt;br /&gt;
&#039;&#039;Note: These rules were made in order to enhance to experience of players, not restrict them for the sake of it. These rules are subject to change as our community grows, evolves, and changes. &#039;&#039;&#039;Things listed in the &amp;quot;You are required to:&amp;quot; section are considered roleplay rules, and not meeting these standards can result in staff action.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== You are required to: ===&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Consider the person on the other side of the screen, always.&#039;&#039;&#039; Especially important if you are in conflict or a difficult situation. Try to think about what they want to do in the game, and be accommodating. While most people enjoy conflict, remember that all ingame actions are in the service of storytelling and you should not be &amp;quot;playing to win&amp;quot;. &#039;&#039;&#039;Use LOOC to communicate and coordinate if you are unsure, and pay attention when people ask something of you in LOOC; they are communicating with you directly as a player and should not be ignored for IC reasons. Examples of courteous play include:&#039;&#039;&#039; Fair treatment of prisoners (do not cuff and drag them excessively if they are not actively resisting, try to plan for their release so they do not spend all round tied up), considerations for casualties after combat (calling a medical ship), and ensuring the other side is onboard with an IC interpersonal conflict if you are unsure.&lt;br /&gt;
# &#039;&#039;&#039;Play a character at all times.&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;big&amp;gt;This is a roleplay server.&amp;lt;/big&amp;gt;&#039;&#039;&#039; Your character is an element in the story, not just a vessel for your desired actions as a player. This is doubly true in conflict; though you may want to intervene in a hostage situation, as a lowly Engineer your are unlikely to stand up to someone with a firearm (even if in gameplay firearms are fairly weak) and would rather comply with their demands. Sometimes, you will simply be on the losing side of a situation: Take this opportunity to portray how your character deals with hardship and loss, and do not shy away from it. Life on the Frontier is necessarily tenuous.&lt;br /&gt;
# &#039;&#039;&#039;Comply with the server lore,&#039;&#039;&#039; which can be found on the wiki. The wiki is the preferred resource where available. Do some research on species and factions before you play them, and express your character&#039;s background where possible. Don&#039;t be afraid to make some of your own lore, but it should fit in the confines of the overall established setting and match the tone of Starfly.&lt;br /&gt;
# &#039;&#039;&#039;Avoid using metaknowledge, metacomming, or speaking of IC events in OOC and vice versa.&#039;&#039;&#039; &#039;&#039;&#039;Do not respawn as the same character if yours has already died in a round.&#039;&#039;&#039;  Do not join another ship as a character that has already entered cryo storage. Use of RP features (such as the typing indicator) to get a gameplay advantage is also discouraged. Avoid interfering with others jobs when possible- Do not steal patients from a doctor, or simply fix engineering issues yourself when there is an engineer around who has signed up to do just this!&lt;br /&gt;
&lt;br /&gt;
=== You are encouraged to: ===&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Maintain a realistic basis of your character&#039;s knowledge and skills.&#039;&#039;&#039; Characters who &amp;quot;cannot&amp;quot; do certain things often spawn very interesting stories when a workaround needs to be found. If your crewmate is wounded but your character is a mere Assistant, they may apply some gauze and fashion a basic splint, but fixing the bone itself is out of the question; you will need to beg or trade for help, or simply find ways for that person to fill their role even when wounded. Similarly, if the power goes out or is slowly running down, a ship with no engineers may have to make sacrifices (turning off machines and lights) that can make gameplay more interesting, rather than just fixing the source of the issue. Do not shy away from the challenges this creates; if an issue is truly intolerable enlist specialized help.&lt;br /&gt;
# &#039;&#039;&#039;Be a subject of your circumstances.&#039;&#039;&#039; As a player, your spirit is probably not easily broken; you know most disasters can be weathered and are not scared of the dark, planetary fauna, and difficult situations. However, these things are much more threatening to your character than they are to you. You should strive to roleplay accordingly, and give a situation proper gravitas. For example, you may refuse to go outside alone as a doctor, and insist on an escort when moving planetside. This can help you survive OOC as well! Surgery is another example, though Shiptest does not have pain mechanics (yet) you are encouraged to ask for anesthesia as a patient and roleplay your injuries in a way that can generate sympathy for your character. Don&#039;t just walk around wounded!&lt;br /&gt;
# &#039;&#039;&#039;Be a little dangerous!&#039;&#039;&#039; Not everyone on the Frontier can be trusted. Be suspicious of strangers and forge tentative relationships. Your character may even be the reason the Frontier has a reputation for shady people; embody this. However, if you are antagonizing people openly, do so with a clear goal in mind and pay special attention to our &#039;&#039;&#039;first expectation.&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Remember: You are here to tell a story! Embrace your part&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Additional Explanations ==&lt;br /&gt;
=== What’s a character? ===&lt;br /&gt;
According to Webster, a character is defined as being “one of the persons of a drama or novel,” “the personality or part which an actor recreates,” “a person marked by notable or conspicuous traits,” and other similar definitions.&lt;br /&gt;
=== …okay, and what does that have to do with anything? ===&lt;br /&gt;
Well, your “character” in SS13 reflects all of these definitions. It’s a personality that you, the actor, recreates. It’s a person in the drama that is a round of Space Station 13. It’s a person with notable/conspicuous traits as if everyone acted the same, rounds would be much more dull.&lt;br /&gt;
=== What the hell goes into flavor text? ===&lt;br /&gt;
Flavor text is there to define the first impression of a character. Anything others can perceive about your character (what can be seen, observed, etc), and anything you&#039;d want OOCly known about you the player, like &amp;quot;I&#039;m new!&amp;quot; or &amp;quot;I don&#039;t like being converted to antag&amp;quot; (and it should hopefully be marked as such). You shouldn&#039;t put anything into flavor text that people wouldn&#039;t be able to know, like their backstory or personality (though things like tone of voice or posture can indicate such things and are acceptable!).&lt;br /&gt;
&lt;br /&gt;
As a tip, don&#039;t force others to think in a specific way about your character - just list your character&#039;s features and let them form their own opinion on their traits. &lt;br /&gt;
&lt;br /&gt;
Lenience will probably be shown to jokier non-sequitur types of flavor text - after all, every videogame ever has had references in the flavor text of items or achievements rather than any genuinely useful information. And of course, it shouldn&#039;t violate any of the server rules.&lt;br /&gt;
=== So, what does in-character mean? ===&lt;br /&gt;
In-character mostly means you act like the character you’re trying to recreate would. Not that there’s really a for sure way to tell what they would do, as they don’t exist, but as you are their creator, you should be able to infer from the personality you construct for them what they would do.&lt;br /&gt;
=== Does that mean I just have to do exactly what I’m told without question, like what I’ve heard the stereotypical HRP server requires? ===&lt;br /&gt;
Well, you &#039;&#039;can,&#039;&#039; but generally people don’t always do exactly what they’re told no matter what the circumstances. A good character has to be believable, so if they just follow orders blindly (unless this is the personality you’re going for), it may not be believable as a character that sometimes questions or even refuses doing morally questionable things.&lt;br /&gt;
=== So can I not do stupid stuff? ===&lt;br /&gt;
You can totally do stupid stuff. Last I checked, most people had a sense of humor mixed with some amount of curiosity. &#039;&#039;&#039;HOWEVER,&#039;&#039;&#039; this doesn’t mean you can be stupid at the great expense of others. Most people are generally smart enough to know when something obviously is going to go wrong and have the morality to not do things they know will hurt others unless they have a really good reason for doing so.&lt;br /&gt;
=== So what kind of RP level is this again? I forgot. ===&lt;br /&gt;
RP tags are horribly complicated but just trust that you&#039;re making &#039;&#039;&#039;your primary purpose here to be to RP&#039;&#039;&#039; and you should get along fine.&lt;br /&gt;
&lt;br /&gt;
=== Can I play a pirate? ===&lt;br /&gt;
No. Pirates are event-only roles. You can roleplay a former pirate, however.&lt;br /&gt;
*&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.starfly13.space/index.php?title=Rules&amp;diff=3686</id>
		<title>Rules</title>
		<link rel="alternate" type="text/html" href="http://wiki.starfly13.space/index.php?title=Rules&amp;diff=3686"/>
		<updated>2024-05-07T19:38:05Z</updated>

		<summary type="html">&lt;p&gt;Admin: /* Discord &amp;amp; Community Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Read the rules.gif|alt=if it&#039;s really big and on fire people will listen to it i think|center|frameless|667x667px]]&lt;br /&gt;
=Discord &amp;amp; Community Rules =&lt;br /&gt;
0. &amp;lt;big&amp;gt;&#039;&#039;&#039;Administrator rulings are final,&#039;&#039;&#039; given they are made in accordance with the other rules and designated policies. Even if you believe a rule is being wrongly applied, you should still comply with the administrator&#039;s request; they know what is best for the server. If you have an issue, you may make a discord ticket about it and request a Head Administrator or Lead Developer.&amp;lt;/big&amp;gt;&lt;br /&gt;
# &#039;&#039;&#039;Administrators are required to follow the rules themselves.&#039;&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;Repeated line-toeing of an offense will be punished the same as the offense.&#039;&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;No NSFW content, or any content that can be considered NSFW.&#039;&#039;&#039; This is not an ERP server. Discussion is allowed to an extent but if told to stop by a Moderator you must stop. Discussion about ERP servers is not allowed, ever.&lt;br /&gt;
# &#039;&#039;&#039;Don&#039;t be a dick.&#039;&#039;&#039; We&#039;re all here to play a game, be nice to others and don&#039;t make their experience worse. We can all have fun, but don&#039;t go too far; if someone asks you to stop, stop. Do not shit-talk other servers, minor discussion is allowed but not excessive shit-talking.&lt;br /&gt;
# &#039;&#039;&#039;No bigotry.&#039;&#039;&#039; No slurs, no fictional real-world adjacent slurs, and no &amp;quot;joke slurs&amp;quot;. Zero tolerance.&lt;br /&gt;
# &#039;&#039;&#039;Stay on topic.&#039;&#039;&#039; Keep discussion in the proper channels, if you really need to go out on a tangent, make a thread!&lt;br /&gt;
# &#039;&#039;&#039;No politics.&#039;&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;No venting or sensitive personal topics.&#039;&#039;&#039; We are not your friends, we are a SS13 server. If you need to vent, do it to people you know.&lt;br /&gt;
# &#039;&#039;&#039;No IC in OOC,&#039;&#039;&#039; If it&#039;s actively ongoing in Starfly, or another server, don&#039;t talk about it here. Admins are exempt from this in administration channels as needs arise.&lt;br /&gt;
#&#039;&#039;&#039;All players need to be 18 years of age or greater.&#039;&#039;&#039; We will not actively search for users age, or require age to be submitted to be here. If you are under 18 and admit to it in some public form, we will have to ban you until you are over the age of 18.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Needless to say, the above rules also apply ingame where it is sensible for them to. Use your common sense and be amicable and you will get along fine.&lt;br /&gt;
&lt;br /&gt;
= Gameplay Guidelines &amp;amp; Standards =&lt;br /&gt;
== The Standards ==&lt;br /&gt;
&#039;&#039;Note: These rules were made in order to enhance to experience of players, not restrict them for the sake of it. These rules are subject to change as our community grows, evolves, and changes. &#039;&#039;&#039;Things listed in the &amp;quot;You are required to:&amp;quot; section are considered roleplay rules, and not meeting these standards can result in staff action.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== You are required to: ===&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Consider the person on the other side of the screen, always.&#039;&#039;&#039; Especially important if you are in conflict or a difficult situation. Try to think about what they want to do in the game, and be accommodating. While most people enjoy conflict, remember that all ingame actions are in the service of storytelling and you should not be &amp;quot;playing to win&amp;quot;. &#039;&#039;&#039;Use LOOC to communicate and coordinate if you are unsure, and pay attention when people ask something of you in LOOC; they are communicating with you directly as a player and should not be ignored for IC reasons. Examples of courteous play include:&#039;&#039;&#039; Fair treatment of prisoners (do not cuff and drag them excessively if they are not actively resisting, try to plan for their release so they do not spend all round tied up), considerations for casualties after combat (calling a medical ship), and ensuring the other side is onboard with an IC interpersonal conflict if you are unsure.&lt;br /&gt;
# &#039;&#039;&#039;Play a character at all times.&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;big&amp;gt;This is a roleplay server.&amp;lt;/big&amp;gt;&#039;&#039;&#039; Your character is an element in the story, not just a vessel for your desired actions as a player. This is doubly true in conflict; though you may want to intervene in a hostage situation, as a lowly Engineer your are unlikely to stand up to someone with a firearm (even if in gameplay firearms are fairly weak) and would rather comply with their demands. Sometimes, you will simply be on the losing side of a situation: Take this opportunity to portray how your character deals with hardship and loss, and do not shy away from it. Life on the Frontier is necessarily tenuous.&lt;br /&gt;
# &#039;&#039;&#039;Comply with the server lore,&#039;&#039;&#039; which can be found on the wiki and the Shiptest HackMD (https://hackmd.io/@shiptest). The wiki is the preferred resource where available. Do some research on species and factions before you play them, and express your character&#039;s background where possible. Don&#039;t be afraid to make some of your own lore, but it should fit in the confines of the overall established setting and match the tone of Shiptest.&lt;br /&gt;
# &#039;&#039;&#039;Avoid using metaknowledge, metacomming, or speaking of IC events in OOC and vice versa.&#039;&#039;&#039; &#039;&#039;&#039;Do not respawn as the same character if yours has already died in a round.&#039;&#039;&#039;  Do not join another ship as a character that has already entered cryo storage. Use of RP features (such as the typing indicator) to get a gameplay advantage is also discouraged. Avoid interfering with others jobs when possible- Do not steal patients from a doctor, or simply fix engineering issues yourself when there is an engineer around who has signed up to do just this!&lt;br /&gt;
&lt;br /&gt;
=== You are encouraged to: ===&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Maintain a realistic basis of your character&#039;s knowledge and skills.&#039;&#039;&#039; Characters who &amp;quot;cannot&amp;quot; do certain things often spawn very interesting stories when a workaround needs to be found. If your crewmate is wounded but your character is a mere Assistant, they may apply some gauze and fashion a basic splint, but fixing the bone itself is out of the question; you will need to beg or trade for help, or simply find ways for that person to fill their role even when wounded. Similarly, if the power goes out or is slowly running down, a ship with no engineers may have to make sacrifices (turning off machines and lights) that can make gameplay more interesting, rather than just fixing the source of the issue. Do not shy away from the challenges this creates; if an issue is truly intolerable enlist specialized help.&lt;br /&gt;
# &#039;&#039;&#039;Be a subject of your circumstances.&#039;&#039;&#039; As a player, your spirit is probably not easily broken; you know most disasters can be weathered and are not scared of the dark, planetary fauna, and difficult situations. However, these things are much more threatening to your character than they are to you. You should strive to roleplay accordingly, and give a situation proper gravitas. For example, you may refuse to go outside alone as a doctor, and insist on an escort when moving planetside. This can help you survive OOC as well! Surgery is another example, though Shiptest does not have pain mechanics (yet) you are encouraged to ask for anesthesia as a patient and roleplay your injuries in a way that can generate sympathy for your character. Don&#039;t just walk around wounded!&lt;br /&gt;
# &#039;&#039;&#039;Be a little dangerous!&#039;&#039;&#039; Not everyone on the Frontier can be trusted. Be suspicious of strangers and forge tentative relationships. Your character may even be the reason the Frontier has a reputation for shady people; embody this. However, if you are antagonizing people openly, do so with a clear goal in mind and pay special attention to our &#039;&#039;&#039;first expectation.&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Remember: You are here to tell a story! Embrace your part&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Additional Explanations ==&lt;br /&gt;
=== What’s a character? ===&lt;br /&gt;
According to Webster, a character is defined as being “one of the persons of a drama or novel,” “the personality or part which an actor recreates,” “a person marked by notable or conspicuous traits,” and other similar definitions.&lt;br /&gt;
=== …okay, and what does that have to do with anything? ===&lt;br /&gt;
Well, your “character” in SS13 reflects all of these definitions. It’s a personality that you, the actor, recreates. It’s a person in the drama that is a round of Space Station 13. It’s a person with notable/conspicuous traits as if everyone acted the same, rounds would be much more dull.&lt;br /&gt;
=== What the hell goes into flavor text? ===&lt;br /&gt;
Flavor text is there to define the first impression of a character. Anything others can perceive about your character (what can be seen, observed, etc), and anything you&#039;d want OOCly known about you the player, like &amp;quot;I&#039;m new!&amp;quot; or &amp;quot;I don&#039;t like being converted to antag&amp;quot; (and it should hopefully be marked as such). You shouldn&#039;t put anything into flavor text that people wouldn&#039;t be able to know, like their backstory or personality (though things like tone of voice or posture can indicate such things and are acceptable!).&lt;br /&gt;
&lt;br /&gt;
As a tip, don&#039;t force others to think in a specific way about your character - just list your character&#039;s features and let them form their own opinion on their traits. &lt;br /&gt;
&lt;br /&gt;
Lenience will probably be shown to jokier non-sequitur types of flavor text - after all, every videogame ever has had references in the flavor text of items or achievements rather than any genuinely useful information. And of course, it shouldn&#039;t violate any of the server rules.&lt;br /&gt;
=== So, what does in-character mean? ===&lt;br /&gt;
In-character mostly means you act like the character you’re trying to recreate would. Not that there’s really a for sure way to tell what they would do, as they don’t exist, but as you are their creator, you should be able to infer from the personality you construct for them what they would do.&lt;br /&gt;
=== Does that mean I just have to do exactly what I’m told without question, like what I’ve heard the stereotypical HRP server requires? ===&lt;br /&gt;
Well, you &#039;&#039;can,&#039;&#039; but generally people don’t always do exactly what they’re told no matter what the circumstances. A good character has to be believable, so if they just follow orders blindly (unless this is the personality you’re going for), it may not be believable as a character that sometimes questions or even refuses doing morally questionable things.&lt;br /&gt;
=== So can I not do stupid stuff? ===&lt;br /&gt;
You can totally do stupid stuff. Last I checked, most people had a sense of humor mixed with some amount of curiosity. &#039;&#039;&#039;HOWEVER,&#039;&#039;&#039; this doesn’t mean you can be stupid at the great expense of others. Most people are generally smart enough to know when something obviously is going to go wrong and have the morality to not do things they know will hurt others unless they have a really good reason for doing so.&lt;br /&gt;
=== So what kind of RP level is this again? I forgot. ===&lt;br /&gt;
RP tags are horribly complicated but just trust that you&#039;re making &#039;&#039;&#039;your primary purpose here to be to RP&#039;&#039;&#039; and you should get along fine.&lt;br /&gt;
&lt;br /&gt;
=== Can I play a pirate? ===&lt;br /&gt;
No. Pirates are event-only roles. You can roleplay a former pirate, however.&lt;br /&gt;
*&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.starfly13.space/index.php?title=MediaWiki:Sidebar&amp;diff=3685</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="http://wiki.starfly13.space/index.php?title=MediaWiki:Sidebar&amp;diff=3685"/>
		<updated>2024-05-07T19:37:31Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* STARFLY 13&lt;br /&gt;
** mainpage|Wiki home page&lt;br /&gt;
** https://shiptest.net/maps|Map Viewer&lt;br /&gt;
** https://discord.gg/sDRF29y2fU |Discord&lt;br /&gt;
** Rules|Rules&lt;br /&gt;
** Beginners_Guide|Beginners Guide&lt;br /&gt;
** Lore_Primer|Lore Primer&lt;br /&gt;
** Roles|Jobs and Roles&lt;br /&gt;
** :Category:Guides|Guides&lt;br /&gt;
** Objects|Objects&lt;br /&gt;
** Maps|Ships&lt;br /&gt;
&lt;br /&gt;
* SEARCH&lt;br /&gt;
&lt;br /&gt;
* Contribution&lt;br /&gt;
**https://github.com/Starfly-13/STARFLY-13/pulls |Code (github)&lt;br /&gt;
** Guide to contributing to the Wiki|Contributing to the wiki&lt;br /&gt;
** Guide to Mapping|Mapping&lt;br /&gt;
** Guide to Spriting|Spriting&lt;br /&gt;
&lt;br /&gt;
* Wiki&lt;br /&gt;
** recentchanges-url|recentchanges&lt;br /&gt;
** randompage-url|randompage&lt;br /&gt;
** helppage|help-mediawiki&lt;br /&gt;
&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.starfly13.space/index.php?title=Template:Factions&amp;diff=3684</id>
		<title>Template:Factions</title>
		<link rel="alternate" type="text/html" href="http://wiki.starfly13.space/index.php?title=Template:Factions&amp;diff=3684"/>
		<updated>2024-04-30T03:18:05Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;div style=&amp;quot;width: 100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:CMM.png|upright=1|link=Colonial Minutemen|alt=|64px]]&amp;lt;br&amp;gt;[[Colonial Minutemen|CMM]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Inteq-logo.png|upright=1|link=Inteq|alt=|64px]]&amp;lt;br&amp;gt;[[Inteq]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Nanotrasen.png|upright=1|link=Nanotrasen|alt=|64px]]&amp;lt;br&amp;gt;[[Nanotrasen]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Solgov.png|upright=1|link=The_Most_Serene_Solar_and_Intersolar_Confederation|alt=|64px]]&amp;lt;br&amp;gt;[[The_Most_Serene_Solar_and_Intersolar_Confederation|SolGov]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Syndicate.png|upright=1|link=The Syndicate|alt=|64px]]&amp;lt;br&amp;gt;[[The Syndicate|Syndicate]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.starfly13.space/index.php?title=MediaWiki:Sidebar&amp;diff=3683</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="http://wiki.starfly13.space/index.php?title=MediaWiki:Sidebar&amp;diff=3683"/>
		<updated>2024-04-30T03:14:30Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Shiptest SS13&lt;br /&gt;
** mainpage|Wiki home page&lt;br /&gt;
** https://shiptest.net/maps|Map Viewer&lt;br /&gt;
** https://discord.gg/sDRF29y2fU |Discord&lt;br /&gt;
** Rules|Rules&lt;br /&gt;
** Beginners_Guide|Beginners Guide&lt;br /&gt;
** Lore_Primer|Lore Primer&lt;br /&gt;
** Roles|Jobs and Roles&lt;br /&gt;
** :Category:Guides|Guides&lt;br /&gt;
** Objects|Objects&lt;br /&gt;
** Maps|Ships&lt;br /&gt;
&lt;br /&gt;
* SEARCH&lt;br /&gt;
&lt;br /&gt;
* Contribution&lt;br /&gt;
**https://github.com/Starfly-13/STARFLY-13/pulls |Code (github)&lt;br /&gt;
** Guide to contributing to the Wiki|Contributing to the wiki&lt;br /&gt;
** Guide to Mapping|Mapping&lt;br /&gt;
** Guide to Spriting|Spriting&lt;br /&gt;
&lt;br /&gt;
* Wiki&lt;br /&gt;
** recentchanges-url|recentchanges&lt;br /&gt;
** randompage-url|randompage&lt;br /&gt;
** helppage|help-mediawiki&lt;br /&gt;
&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.starfly13.space/index.php?title=MediaWiki:Common.css&amp;diff=8</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="http://wiki.starfly13.space/index.php?title=MediaWiki:Common.css&amp;diff=8"/>
		<updated>2023-12-23T02:33:49Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
body::before {&lt;br /&gt;
    content: &amp;quot; &amp;quot;;&lt;br /&gt;
    display: block;&lt;br /&gt;
    position: fixed;&lt;br /&gt;
    top: 0;&lt;br /&gt;
    left: 0;&lt;br /&gt;
    bottom: 0;&lt;br /&gt;
    right: 0;&lt;br /&gt;
    background: linear-gradient(rgba(18, 16, 16, 0) 50%, rgba(0, 0, 0, 0.25) 50%), linear-gradient(90deg, rgba(255, 0, 0, 0.06), rgba(0, 255, 0, 0.02), rgba(0, 0, 255, 0.06));&lt;br /&gt;
    z-index: 2;&lt;br /&gt;
    background-size: 100% 2px, 3px 100%;&lt;br /&gt;
    pointer-events: none;&lt;br /&gt;
    animation: flicker 0.15s infinite;&lt;br /&gt;
}&lt;br /&gt;
@keyframes fadeIn {&lt;br /&gt;
    0% {opacity:0;}&lt;br /&gt;
    100% {opacity:1;}&lt;br /&gt;
}&lt;br /&gt;
/* @keyframes flicker { */&lt;br /&gt;
  0% {&lt;br /&gt;
  opacity: 0.27861;&lt;br /&gt;
  }&lt;br /&gt;
  5% {&lt;br /&gt;
  opacity: 0.34769;&lt;br /&gt;
  }&lt;br /&gt;
  10% {&lt;br /&gt;
  opacity: 0.23604;&lt;br /&gt;
  }&lt;br /&gt;
  15% {&lt;br /&gt;
  opacity: 0.90626;&lt;br /&gt;
  }&lt;br /&gt;
  20% {&lt;br /&gt;
  opacity: 0.18128;&lt;br /&gt;
  }&lt;br /&gt;
  25% {&lt;br /&gt;
  opacity: 0.83891;&lt;br /&gt;
  }&lt;br /&gt;
  30% {&lt;br /&gt;
  opacity: 0.65583;&lt;br /&gt;
  }&lt;br /&gt;
  35% {&lt;br /&gt;
  opacity: 0.67807;&lt;br /&gt;
  }&lt;br /&gt;
  40% {&lt;br /&gt;
  opacity: 0.26559;&lt;br /&gt;
  }&lt;br /&gt;
  45% {&lt;br /&gt;
  opacity: 0.84693;&lt;br /&gt;
  }&lt;br /&gt;
  50% {&lt;br /&gt;
  opacity: 0.96019;&lt;br /&gt;
  }&lt;br /&gt;
  55% {&lt;br /&gt;
  opacity: 0.08594;&lt;br /&gt;
  }&lt;br /&gt;
  60% {&lt;br /&gt;
  opacity: 0.20313;&lt;br /&gt;
  }&lt;br /&gt;
  65% {&lt;br /&gt;
  opacity: 0.71988;&lt;br /&gt;
  }&lt;br /&gt;
  70% {&lt;br /&gt;
  opacity: 0.53455;&lt;br /&gt;
  }&lt;br /&gt;
  75% {&lt;br /&gt;
  opacity: 0.37288;&lt;br /&gt;
  }&lt;br /&gt;
  80% {&lt;br /&gt;
  opacity: 0.71428;&lt;br /&gt;
  }&lt;br /&gt;
  85% {&lt;br /&gt;
  opacity: 0.70419;&lt;br /&gt;
  }&lt;br /&gt;
  90% {&lt;br /&gt;
  opacity: 0.7003;&lt;br /&gt;
  }&lt;br /&gt;
  95% {&lt;br /&gt;
  opacity: 0.36108;&lt;br /&gt;
  }&lt;br /&gt;
  100% {&lt;br /&gt;
  opacity: 0.24387;&lt;br /&gt;
  }&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.starfly13.space/index.php?title=MediaWiki:Common.css&amp;diff=7</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="http://wiki.starfly13.space/index.php?title=MediaWiki:Common.css&amp;diff=7"/>
		<updated>2023-12-23T02:26:53Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
body::before {&lt;br /&gt;
    content: &amp;quot; &amp;quot;;&lt;br /&gt;
    display: block;&lt;br /&gt;
    position: fixed;&lt;br /&gt;
    top: 0;&lt;br /&gt;
    left: 0;&lt;br /&gt;
    bottom: 0;&lt;br /&gt;
    right: 0;&lt;br /&gt;
    background: linear-gradient(rgba(18, 16, 16, 0) 50%, rgba(0, 0, 0, 0.25) 50%), linear-gradient(90deg, rgba(255, 0, 0, 0.06), rgba(0, 255, 0, 0.02), rgba(0, 0, 255, 0.06));&lt;br /&gt;
    z-index: 2;&lt;br /&gt;
    background-size: 100% 2px, 3px 100%;&lt;br /&gt;
    pointer-events: none;&lt;br /&gt;
    animation: flicker 0.15s infinite;&lt;br /&gt;
}&lt;br /&gt;
@keyframes fadeIn {&lt;br /&gt;
    0% {opacity:0;}&lt;br /&gt;
    100% {opacity:1;}&lt;br /&gt;
}&lt;br /&gt;
@keyframes flicker {&lt;br /&gt;
  0% {&lt;br /&gt;
  opacity: 0.27861;&lt;br /&gt;
  }&lt;br /&gt;
  5% {&lt;br /&gt;
  opacity: 0.34769;&lt;br /&gt;
  }&lt;br /&gt;
  10% {&lt;br /&gt;
  opacity: 0.23604;&lt;br /&gt;
  }&lt;br /&gt;
  15% {&lt;br /&gt;
  opacity: 0.90626;&lt;br /&gt;
  }&lt;br /&gt;
  20% {&lt;br /&gt;
  opacity: 0.18128;&lt;br /&gt;
  }&lt;br /&gt;
  25% {&lt;br /&gt;
  opacity: 0.83891;&lt;br /&gt;
  }&lt;br /&gt;
  30% {&lt;br /&gt;
  opacity: 0.65583;&lt;br /&gt;
  }&lt;br /&gt;
  35% {&lt;br /&gt;
  opacity: 0.67807;&lt;br /&gt;
  }&lt;br /&gt;
  40% {&lt;br /&gt;
  opacity: 0.26559;&lt;br /&gt;
  }&lt;br /&gt;
  45% {&lt;br /&gt;
  opacity: 0.84693;&lt;br /&gt;
  }&lt;br /&gt;
  50% {&lt;br /&gt;
  opacity: 0.96019;&lt;br /&gt;
  }&lt;br /&gt;
  55% {&lt;br /&gt;
  opacity: 0.08594;&lt;br /&gt;
  }&lt;br /&gt;
  60% {&lt;br /&gt;
  opacity: 0.20313;&lt;br /&gt;
  }&lt;br /&gt;
  65% {&lt;br /&gt;
  opacity: 0.71988;&lt;br /&gt;
  }&lt;br /&gt;
  70% {&lt;br /&gt;
  opacity: 0.53455;&lt;br /&gt;
  }&lt;br /&gt;
  75% {&lt;br /&gt;
  opacity: 0.37288;&lt;br /&gt;
  }&lt;br /&gt;
  80% {&lt;br /&gt;
  opacity: 0.71428;&lt;br /&gt;
  }&lt;br /&gt;
  85% {&lt;br /&gt;
  opacity: 0.70419;&lt;br /&gt;
  }&lt;br /&gt;
  90% {&lt;br /&gt;
  opacity: 0.7003;&lt;br /&gt;
  }&lt;br /&gt;
  95% {&lt;br /&gt;
  opacity: 0.36108;&lt;br /&gt;
  }&lt;br /&gt;
  100% {&lt;br /&gt;
  opacity: 0.24387;&lt;br /&gt;
  }&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.starfly13.space/index.php?title=MediaWiki:Common.css&amp;diff=6</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="http://wiki.starfly13.space/index.php?title=MediaWiki:Common.css&amp;diff=6"/>
		<updated>2023-12-23T02:24:01Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
body::before {&lt;br /&gt;
    content: &amp;quot; &amp;quot;;&lt;br /&gt;
    display: block;&lt;br /&gt;
    position: fixed;&lt;br /&gt;
    top: 0;&lt;br /&gt;
    left: 0;&lt;br /&gt;
    bottom: 0;&lt;br /&gt;
    right: 0;&lt;br /&gt;
    background: linear-gradient(rgba(18, 16, 16, 0) 50%, rgba(0, 0, 0, 0.25) 50%), linear-gradient(90deg, rgba(255, 0, 0, 0.06), rgba(0, 255, 0, 0.02), rgba(0, 0, 255, 0.06));&lt;br /&gt;
    z-index: 2;&lt;br /&gt;
    background-size: 100% 2px, 3px 100%;&lt;br /&gt;
    pointer-events: none;&lt;br /&gt;
    animation: flicker 0.15s infinite;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.starfly13.space/index.php?title=Sinta%27Unathi&amp;diff=4</id>
		<title>Sinta&#039;Unathi</title>
		<link rel="alternate" type="text/html" href="http://wiki.starfly13.space/index.php?title=Sinta%27Unathi&amp;diff=4"/>
		<updated>2023-12-23T01:53:38Z</updated>

		<summary type="html">&lt;p&gt;Admin: Initial creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[PLACEHOLDER]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.starfly13.space/index.php?title=MediaWiki:Common.css&amp;diff=3</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="http://wiki.starfly13.space/index.php?title=MediaWiki:Common.css&amp;diff=3"/>
		<updated>2023-12-23T01:51:31Z</updated>

		<summary type="html">&lt;p&gt;Admin: Created page with &amp;quot;/* CSS placed here will be applied to all skins */ @keyframes flicker {   0% {     opacity: 0.27861;   }   5% {     opacity: 0.34769;   }   10% {     opacity: 0.23604;   }   15% {     opacity: 0.90626;   }   20% {     opacity: 0.18128;   }   25% {     opacity: 0.83891;   }   30% {     opacity: 0.65583;   }   35% {     opacity: 0.67807;   }   40% {     opacity: 0.26559;   }   45% {     opacity: 0.84693;   }   50% {     opacity: 0.96019;   }   55% {     opacity: 0.08594;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
@keyframes flicker {&lt;br /&gt;
  0% {&lt;br /&gt;
    opacity: 0.27861;&lt;br /&gt;
  }&lt;br /&gt;
  5% {&lt;br /&gt;
    opacity: 0.34769;&lt;br /&gt;
  }&lt;br /&gt;
  10% {&lt;br /&gt;
    opacity: 0.23604;&lt;br /&gt;
  }&lt;br /&gt;
  15% {&lt;br /&gt;
    opacity: 0.90626;&lt;br /&gt;
  }&lt;br /&gt;
  20% {&lt;br /&gt;
    opacity: 0.18128;&lt;br /&gt;
  }&lt;br /&gt;
  25% {&lt;br /&gt;
    opacity: 0.83891;&lt;br /&gt;
  }&lt;br /&gt;
  30% {&lt;br /&gt;
    opacity: 0.65583;&lt;br /&gt;
  }&lt;br /&gt;
  35% {&lt;br /&gt;
    opacity: 0.67807;&lt;br /&gt;
  }&lt;br /&gt;
  40% {&lt;br /&gt;
    opacity: 0.26559;&lt;br /&gt;
  }&lt;br /&gt;
  45% {&lt;br /&gt;
    opacity: 0.84693;&lt;br /&gt;
  }&lt;br /&gt;
  50% {&lt;br /&gt;
    opacity: 0.96019;&lt;br /&gt;
  }&lt;br /&gt;
  55% {&lt;br /&gt;
    opacity: 0.08594;&lt;br /&gt;
  }&lt;br /&gt;
  60% {&lt;br /&gt;
    opacity: 0.20313;&lt;br /&gt;
  }&lt;br /&gt;
  65% {&lt;br /&gt;
    opacity: 0.71988;&lt;br /&gt;
  }&lt;br /&gt;
  70% {&lt;br /&gt;
    opacity: 0.53455;&lt;br /&gt;
  }&lt;br /&gt;
  75% {&lt;br /&gt;
    opacity: 0.37288;&lt;br /&gt;
  }&lt;br /&gt;
  80% {&lt;br /&gt;
    opacity: 0.71428;&lt;br /&gt;
  }&lt;br /&gt;
  85% {&lt;br /&gt;
    opacity: 0.70419;&lt;br /&gt;
  }&lt;br /&gt;
  90% {&lt;br /&gt;
    opacity: 0.7003;&lt;br /&gt;
  }&lt;br /&gt;
  95% {&lt;br /&gt;
    opacity: 0.36108;&lt;br /&gt;
  }&lt;br /&gt;
  100% {&lt;br /&gt;
    opacity: 0.24387;&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
@keyframes textShadow {&lt;br /&gt;
  0% {&lt;br /&gt;
    text-shadow: 0.4389924193300864px 0 1px rgba(0,30,255,0.5), -0.4389924193300864px 0 1px rgba(255,0,80,0.3), 0 0 3px;&lt;br /&gt;
  }&lt;br /&gt;
  5% {&lt;br /&gt;
    text-shadow: 2.7928974010788217px 0 1px rgba(0,30,255,0.5), -2.7928974010788217px 0 1px rgba(255,0,80,0.3), 0 0 3px;&lt;br /&gt;
  }&lt;br /&gt;
  10% {&lt;br /&gt;
    text-shadow: 0.02956275843481219px 0 1px rgba(0,30,255,0.5), -0.02956275843481219px 0 1px rgba(255,0,80,0.3), 0 0 3px;&lt;br /&gt;
  }&lt;br /&gt;
  15% {&lt;br /&gt;
    text-shadow: 0.40218538552878136px 0 1px rgba(0,30,255,0.5), -0.40218538552878136px 0 1px rgba(255,0,80,0.3), 0 0 3px;&lt;br /&gt;
  }&lt;br /&gt;
  20% {&lt;br /&gt;
    text-shadow: 3.4794037899852017px 0 1px rgba(0,30,255,0.5), -3.4794037899852017px 0 1px rgba(255,0,80,0.3), 0 0 3px;&lt;br /&gt;
  }&lt;br /&gt;
  25% {&lt;br /&gt;
    text-shadow: 1.6125630401149584px 0 1px rgba(0,30,255,0.5), -1.6125630401149584px 0 1px rgba(255,0,80,0.3), 0 0 3px;&lt;br /&gt;
  }&lt;br /&gt;
  30% {&lt;br /&gt;
    text-shadow: 0.7015590085143956px 0 1px rgba(0,30,255,0.5), -0.7015590085143956px 0 1px rgba(255,0,80,0.3), 0 0 3px;&lt;br /&gt;
  }&lt;br /&gt;
  35% {&lt;br /&gt;
    text-shadow: 3.896914047650351px 0 1px rgba(0,30,255,0.5), -3.896914047650351px 0 1px rgba(255,0,80,0.3), 0 0 3px;&lt;br /&gt;
  }&lt;br /&gt;
  40% {&lt;br /&gt;
    text-shadow: 3.870905614848819px 0 1px rgba(0,30,255,0.5), -3.870905614848819px 0 1px rgba(255,0,80,0.3), 0 0 3px;&lt;br /&gt;
  }&lt;br /&gt;
  45% {&lt;br /&gt;
    text-shadow: 2.231056963361899px 0 1px rgba(0,30,255,0.5), -2.231056963361899px 0 1px rgba(255,0,80,0.3), 0 0 3px;&lt;br /&gt;
  }&lt;br /&gt;
  50% {&lt;br /&gt;
    text-shadow: 0.08084290417898504px 0 1px rgba(0,30,255,0.5), -0.08084290417898504px 0 1px rgba(255,0,80,0.3), 0 0 3px;&lt;br /&gt;
  }&lt;br /&gt;
  55% {&lt;br /&gt;
    text-shadow: 2.3758461067427543px 0 1px rgba(0,30,255,0.5), -2.3758461067427543px 0 1px rgba(255,0,80,0.3), 0 0 3px;&lt;br /&gt;
  }&lt;br /&gt;
  60% {&lt;br /&gt;
    text-shadow: 2.202193051050636px 0 1px rgba(0,30,255,0.5), -2.202193051050636px 0 1px rgba(255,0,80,0.3), 0 0 3px;&lt;br /&gt;
  }&lt;br /&gt;
  65% {&lt;br /&gt;
    text-shadow: 2.8638780614874975px 0 1px rgba(0,30,255,0.5), -2.8638780614874975px 0 1px rgba(255,0,80,0.3), 0 0 3px;&lt;br /&gt;
  }&lt;br /&gt;
  70% {&lt;br /&gt;
    text-shadow: 0.48874025155497314px 0 1px rgba(0,30,255,0.5), -0.48874025155497314px 0 1px rgba(255,0,80,0.3), 0 0 3px;&lt;br /&gt;
  }&lt;br /&gt;
  75% {&lt;br /&gt;
    text-shadow: 1.8948491305757957px 0 1px rgba(0,30,255,0.5), -1.8948491305757957px 0 1px rgba(255,0,80,0.3), 0 0 3px;&lt;br /&gt;
  }&lt;br /&gt;
  80% {&lt;br /&gt;
    text-shadow: 0.0833037308038857px 0 1px rgba(0,30,255,0.5), -0.0833037308038857px 0 1px rgba(255,0,80,0.3), 0 0 3px;&lt;br /&gt;
  }&lt;br /&gt;
  85% {&lt;br /&gt;
    text-shadow: 0.09769827255241735px 0 1px rgba(0,30,255,0.5), -0.09769827255241735px 0 1px rgba(255,0,80,0.3), 0 0 3px;&lt;br /&gt;
  }&lt;br /&gt;
  90% {&lt;br /&gt;
    text-shadow: 3.443339761481782px 0 1px rgba(0,30,255,0.5), -3.443339761481782px 0 1px rgba(255,0,80,0.3), 0 0 3px;&lt;br /&gt;
  }&lt;br /&gt;
  95% {&lt;br /&gt;
    text-shadow: 2.1841838852799786px 0 1px rgba(0,30,255,0.5), -2.1841838852799786px 0 1px rgba(255,0,80,0.3), 0 0 3px;&lt;br /&gt;
  }&lt;br /&gt;
  100% {&lt;br /&gt;
    text-shadow: 2.6208764473832513px 0 1px rgba(0,30,255,0.5), -2.6208764473832513px 0 1px rgba(255,0,80,0.3), 0 0 3px;&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
.crt::after {&lt;br /&gt;
  content: &amp;quot; &amp;quot;;&lt;br /&gt;
  display: block;&lt;br /&gt;
  position: absolute;&lt;br /&gt;
  top: 0;&lt;br /&gt;
  left: 0;&lt;br /&gt;
  bottom: 0;&lt;br /&gt;
  right: 0;&lt;br /&gt;
  background: rgba(18, 16, 16, 0.1);&lt;br /&gt;
  opacity: 0;&lt;br /&gt;
  z-index: 2;&lt;br /&gt;
  pointer-events: none;&lt;br /&gt;
  animation: flicker 0.15s infinite;&lt;br /&gt;
}&lt;br /&gt;
.crt::before {&lt;br /&gt;
  content: &amp;quot; &amp;quot;;&lt;br /&gt;
  display: block;&lt;br /&gt;
  position: absolute;&lt;br /&gt;
  top: 0;&lt;br /&gt;
  left: 0;&lt;br /&gt;
  bottom: 0;&lt;br /&gt;
  right: 0;&lt;br /&gt;
  background: linear-gradient(rgba(18, 16, 16, 0) 50%, rgba(0, 0, 0, 0.25) 50%), linear-gradient(90deg, rgba(255, 0, 0, 0.06), rgba(0, 255, 0, 0.02), rgba(0, 0, 255, 0.06));&lt;br /&gt;
  z-index: 2;&lt;br /&gt;
  background-size: 100% 2px, 3px 100%;&lt;br /&gt;
  pointer-events: none;&lt;br /&gt;
}&lt;br /&gt;
.crt {&lt;br /&gt;
  animation: textShadow 1.6s infinite;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
</feed>